-
Notifications
You must be signed in to change notification settings - Fork 0
build windows
The recommended way (i.e. what its developer does) to build Crispy Doom on Windows is to use the MinGW-w64 compiler in an MSYS2 environment. Follow these steps for compiling 32-bit binaries with GCC (some steps may differ for other build targets, e.g. you'll have to replace all instances of w32
with w64
and i686
with x86_64
in steps 2, 4 and 5 in case you want to do a 64-bit GCC build):
- Download and install MSYS2.
- Open the MSYS2 MINGW32 Shell (
mingw32.exe
) and update the package list:
pacman -Sy
pacman -Suu
pacman -Scc
- Install some pre-requisites for the build system:
pacman -S base-devel git zip
- Install the 32-bit compiler toolchain:
pacman -S mingw-w64-i686-autotools mingw-w64-i686-toolchain
Certain compilers may be omitted by adding e.g. --ignore=mingw-w64-i686-gcc-ada,mingw-w64-i686-gcc-fortran,mingw-w64-i686-gcc-libgfortran,mingw-w64-i686-gcc-objc --needed
to the command line.
- Install all mandatory and optional build dependencies:
pacman -S mingw-w64-i686-SDL2 mingw-w64-i686-SDL2_mixer mingw-w64-i686-SDL2_net
pacman -S mingw-w64-i686-libpng mingw-w64-i686-libsamplerate mingw-w64-i686-python-pillow
Additionally, the pandoc package may get installed to convert some documentation into HTML format, though this is strictly optional.
- Next, clone the Crispy Doom source code repository from the GitHub project page:
git clone https://github.com/fabiangreffrath/crispy-doom.git
cd crispy-doom
If this doesn't work for some odd reason, try to replace the https
protocol with plain http
.
- Bootstrap, configure and compile the sources (this may take some time). The resulting binaries will be in the
src/
directory:
autoreconf -fiv
./configure
make
If you are feeling adventurous, you may pass the --enable-truecolor
parameter to the ./configure
call to build the experimental truecolor renderer (Doom only).
- To keep your sources and binaries updated, run the following in the source directory:
git pull
make
Usually, Crispy is built with debugging symbols. To strip some bloat off the binaries, call this:
strip src/*.exe