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rincew1nd authored Jul 1, 2018
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# Minesweeper for Switch
Basic implimentation of Minesweeper in C++ and SDL2 for Nintendo Switch.
Basic implementation of Minesweeper in C++ and SDL2 for Nintendo Switch.

Feel free to report bugs and contribute!

## Controls
* Plus for exit
* Touchscreen for anything else
* <br>[![Flag on](https://raw.githubusercontent.com/rincew1nd/Minesweeper-Switch/master/romfs/flagOnButton.bmp)] Flag cell
* <br>[![Flag off](https://raw.githubusercontent.com/rincew1nd/Minesweeper-Switch/master/romfs/flagOffButton.bmp)] Unflag cell
* <br>[![Restart game](https://raw.githubusercontent.com/rincew1nd/Minesweeper-Switch/master/romfs/restartButton.bmp)] Restart game
* <br>Change game difficulty
* [![Reset field](https://raw.githubusercontent.com/rincew1nd/Minesweeper-Switch/master/romfs/easyButton.bmp)] 0.1% of cells contains mine
* [![Reset field](https://raw.githubusercontent.com/rincew1nd/Minesweeper-Switch/master/romfs/mediumButton.bmp)] 0.2% of cells contains mine
* [![Reset field](https://raw.githubusercontent.com/rincew1nd/Minesweeper-Switch/master/romfs/hardButton.bmp)] 0.3% of cells contains mine
* Touch screen for anything else
- ![Flag on](https://raw.githubusercontent.com/rincew1nd/Minesweeper-Switch/master/romfs/flagOnButton.bmp) Flag cell
- ![Flag off](https://raw.githubusercontent.com/rincew1nd/Minesweeper-Switch/master/romfs/flagOffButton.bmp) Unflag cell
- ![Restart game](https://raw.githubusercontent.com/rincew1nd/Minesweeper-Switch/master/romfs/restartButton.bmp) Restart game
- Change game difficulty
* ![Reset field](https://raw.githubusercontent.com/rincew1nd/Minesweeper-Switch/master/romfs/easyButton.bmp) 0.1% of cells contains mine
* ![Reset field](https://raw.githubusercontent.com/rincew1nd/Minesweeper-Switch/master/romfs/mediumButton.bmp) 0.2% of cells contains mine
* ![Reset field](https://raw.githubusercontent.com/rincew1nd/Minesweeper-Switch/master/romfs/hardButton.bmp) 0.3% of cells contains mine

## To-Do:

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