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A open source structure-from-motion program based on OpenMVG.

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Regard3D

Introduction

This is the source repository of Regard3D, an open source structure-from-motion program based on OpenMVG. Please find the documentation on the Regard3D homepage.

License

The Regard3D source code is released under the MIT license. The numerous third-party libraries have other licenses, please see there.

Version history

###Version 0.9.1, 01.02.2017:

  • Upgraded to OpenMVG 1.1
  • Third-party programs (MVE, PoissonRecon) up to date

###Version 0.9.0, 15.10.2015:

  • Upgraded to OpenMVG 0.9.0
  • Third-party programs (MVE, PoissonRecon) up to date
  • Mac: OpenMP-enabled build

###Version 0.8.0, 30.06.2015:

  • Upgraded to OpenMVG 0.8.1
  • Changed multithreading in compute matches step

###Version 0.7.1, 12.05.2015:

  • Fixed bug when using CMVS
  • Improved speed of Windows version
  • Added multithreading in computing matches on Mac OS X (using TBB)
  • Surfaces with textures (OBJ file format) are now loaded with AssImp
  • "Export to CMPMVS" renamed to "Export to external MVS", MeshRecon format added

###Version 0.7.0, 28.04.2015 Initial version, based on OpenMVG 0.7

System requirements

  • Windows 7 or newer, 64 bit edition
  • Mac OS X 10.7 or newer
  • OpenGL capable graphics card/chip

Documentation, building

For documentation and building instructions, see the Regard3D homepage. earth

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A open source structure-from-motion program based on OpenMVG.

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  • C++ 82.2%
  • CMake 9.4%
  • C 7.1%
  • NSIS 1.3%