SDVX Live2D Wallpaper for Wallpaper Engine, support all Live2D models from SDVX.
NOTE: n-0 data is not and will not be supported, once the data is out of n-0 state, there will be plan to be update.
- Download repo.
- Download
live2dcubismcore.min.js
from here, and put it inassets/js/
. - Get your SDVX Live2D models from somewhere, and put them in
assets/live2d/
.
Important
For Maxima, if you want the model having the ability to change sunglasses text from SDVX
to 森一丁
, you may need to manually adding expression files. By setting the correct parameter to 1, the model will change the text. The expression files are not provided, you need to make expression file yourself. This may require proper Live2D license to do so.
Important
For Hexathalon BPL, you need to manually copy left_right_hexathlon_bpl
into another folder, and rename the folder to left_right_hexathlon_bpl_b
, then go into the folder rename the file left_right_hexathlon_bpl.model3
into left_right_hexathlon_bpl_b.model3
. Both left_right_hexathlon_bpl
and left_right_hexathlon_bpl_b
folder should exist, this is due to the loading system cannot load two models with the same name, as in the model, Left and Right's model is literally using the same model but different attributes.
- Download BGM from here, or any mp3 you want, put it in
assets/sound/bgm.mp3
. - Get your SDVX
testbg2_fhd.wmv
from somewhere, or any background video you want, convert it to webm format and put it inassets/background/bg.webm
. - Get your favorite SDVX wallpaper image, and put it in
assets/background/bg.jpg
. - Import folder to Wallpaper Engine.
If you want Aqua to have sound, go get the lines in the game files, and rename the sound you want from orignal name to the following filenames.
- /asset/sound/good.mp3
- /asset/sound/good2.mp3
- /asset/sound/vgood.mp3
- /asset/sound/vgood2.mp3
- /asset/sound/bad.mp3
- /asset/sound/bad2.mp3
You might need to convert the file into mp3 format, as the file originally from the game, this is not provided.
- Loading model from SDVX.
- Clicking on model gives motion reaction.
- Support X,Y cordinate and size adjustment in Wallpaper Engine.(Some model would be too big or small)
- (BETA) Special Show in game, might have bugs, welcome for opening issues.
Warning
Currently, BPL2 SuddenDeath side hexagon effect is still in progress, so the animation might stuck.
- Precise X,Y,and size adjustment.
- Fix changing models bug.
- Auto random motions.
- Allow edit click motion reaction.
- Default
bg.webm
is taken from Steam Workshop - Live2D framework from pixi-live2d-display, if you like this work, don't forget to star this project too!