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N53: add godot-rapier #1554

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Binary file added content/news/053/godot_rapier.mp4
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29 changes: 29 additions & 0 deletions content/news/053/index.md
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Expand Up @@ -121,6 +121,35 @@ _Check out the [web examples][chuot-examples]!_

## Library Updates

### Godot Rapier: Rewrite it in Rust

{{ video_figure(
type="video/mp4",
alt="Godot + Rapier logo make up the 'Godot Rapier' logo ; a few balls fall on it, showing off soft physics.",
src="godot_rapier.mp4",
caption="Godot Rapier showcase") }}

[Godot Rapier][godot_rapier_github] written by [@Ughuuu](https://github.com/Ughuuu)
is a Physics Plugin for [Godot][godot], using [Rapier][rapier]:
a physics engine written in Rust.

Godot Rapier was written in C++, and is in the final "beta" stage of
being rewritten completely in Rust.

Its author wrote [an article on
Reddit][godot_rapier_reddit] with more details. Since then,
the web exports have been fixed,
read more about this on the [Rapier Godot Progress](https://godot.rapier.rs/docs/progress) page.

Additionally, Godot Rapier's website was adopted on rapier
domain at
[https://godot.rapier.rs/](https://godot.rapier.rs/).

[rapier]: https://rapier.rs/
[godot_rapier_github]: https://github.com/appsinacup/godot-rapier-physics
[godot_rapier_reddit]: https://www.reddit.com/r/godot/comments/1dtoufn/rewriting_godots_physics_server_in_rust/
[godot]: https://godotengine.org/

## Popular Workgroup Issues in GitHub

<!-- Up to 10 links to interesting issues -->
Expand Down