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Swizzle sendEvent: instead of subclassing NSApplication
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This is done to avoid order-dependent behavior that you'd otherwise
encounter where `EventLoop::new` had to be called at the beginning of
`fn main` to ensure that Winit's application was the one being
registered as the main application by calling `sharedApplication`.

Fixes #3772.

This should also make it (more) possible to use multiple versions of
Winit in the same application (though that's still untested).

Finally, it should allow the user to override `NSApplication` themselves
if they need to do that for some reason.
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madsmtm committed Dec 8, 2024
1 parent e47081e commit 7cad081
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Showing 3 changed files with 161 additions and 47 deletions.
1 change: 1 addition & 0 deletions src/changelog/unreleased.md
Original file line number Diff line number Diff line change
Expand Up @@ -76,6 +76,7 @@ changelog entry.
- Added `Window::surface_position`, which is the position of the surface inside the window.
- Added `Window::safe_area`, which describes the area of the surface that is unobstructed.
- On X11, Wayland, Windows and macOS, improved scancode conversions for more obscure key codes.
- On macOS, no longer need control of the main `NSApplication` class (which means you can now override it yourself).

### Changed

Expand Down
187 changes: 152 additions & 35 deletions src/platform_impl/apple/appkit/app.rs
Original file line number Diff line number Diff line change
@@ -1,51 +1,114 @@
#![allow(clippy::unnecessary_cast)]

use std::cell::Cell;
use std::mem;
use std::rc::Rc;

use objc2::{declare_class, msg_send, mutability, ClassType, DeclaredClass};
use objc2_app_kit::{NSApplication, NSEvent, NSEventModifierFlags, NSEventType, NSResponder};
use objc2_foundation::{MainThreadMarker, NSObject};
use objc2::runtime::{Imp, Sel};
use objc2::sel;
use objc2_app_kit::{NSApplication, NSEvent, NSEventModifierFlags, NSEventType};
use objc2_foundation::MainThreadMarker;

use super::app_state::AppState;
use crate::event::{DeviceEvent, ElementState};

declare_class!(
pub(super) struct WinitApplication;
// TODO(madsmtm): Use `MainThreadBound` once that is possible in `static`s.
struct StaticMainThreadBound<T>(T);

unsafe impl ClassType for WinitApplication {
#[inherits(NSResponder, NSObject)]
type Super = NSApplication;
type Mutability = mutability::MainThreadOnly;
const NAME: &'static str = "WinitApplication";
impl<T> StaticMainThreadBound<T> {
const fn get(&self, _mtm: MainThreadMarker) -> &T {
&self.0
}
}

impl DeclaredClass for WinitApplication {}

unsafe impl WinitApplication {
// Normally, holding Cmd + any key never sends us a `keyUp` event for that key.
// Overriding `sendEvent:` like this fixes that. (https://stackoverflow.com/a/15294196)
// Fun fact: Firefox still has this bug! (https://bugzilla.mozilla.org/show_bug.cgi?id=1299553)
#[method(sendEvent:)]
fn send_event(&self, event: &NSEvent) {
// For posterity, there are some undocumented event types
// (https://github.com/servo/cocoa-rs/issues/155)
// but that doesn't really matter here.
let event_type = unsafe { event.r#type() };
let modifier_flags = unsafe { event.modifierFlags() };
if event_type == NSEventType::KeyUp
&& modifier_flags.contains(NSEventModifierFlags::NSEventModifierFlagCommand)
{
if let Some(key_window) = self.keyWindow() {
key_window.sendEvent(event);
}
} else {
let app_state = AppState::get(MainThreadMarker::from(self));
maybe_dispatch_device_event(&app_state, event);
unsafe { msg_send![super(self), sendEvent: event] }
}
unsafe impl<T> Send for StaticMainThreadBound<T> {}
unsafe impl<T> Sync for StaticMainThreadBound<T> {}

// SAFETY: Creating `StaticMainThreadBound` in a `const` context,
// where there is no concept of the main thread.
static ORIGINAL: StaticMainThreadBound<Cell<Option<extern "C" fn(&NSApplication, Sel, &NSEvent)>>> =
StaticMainThreadBound(Cell::new(None));

// FIXME(madsmtm): Use `extern "C-unwind"` once `objc2` supports that.
extern "C" fn send_event(app: &NSApplication, sel: Sel, event: &NSEvent) {
let mtm = MainThreadMarker::from(app);

// Normally, holding Cmd + any key never sends us a `keyUp` event for that key.
// Overriding `sendEvent:` fixes that. (https://stackoverflow.com/a/15294196)
// Fun fact: Firefox still has this bug! (https://bugzilla.mozilla.org/show_bug.cgi?id=1299553)
//
// For posterity, there are some undocumented event types
// (https://github.com/servo/cocoa-rs/issues/155)
// but that doesn't really matter here.
let event_type = unsafe { event.r#type() };
let modifier_flags = unsafe { event.modifierFlags() };
if event_type == NSEventType::KeyUp
&& modifier_flags.contains(NSEventModifierFlags::NSEventModifierFlagCommand)
{
if let Some(key_window) = app.keyWindow() {
key_window.sendEvent(event);
}
return;
}
);

// Events are generally scoped to the window level, so the best way
// to get device events is to listen for them on NSApplication.
let app_state = AppState::get(mtm);
maybe_dispatch_device_event(&app_state, event);

let original = ORIGINAL.get(mtm).get().expect("no existing sendEvent: handler set");
original(app, sel, event)
}

/// Override the [`sendEvent:`][NSApplication::sendEvent] method on the given application class.
///
/// The previous implementation created a subclass of [`NSApplication`], however we would like to
/// give the user full control over their `NSApplication`, so we override the method here using
/// method swizzling instead.
///
/// This _should_ also allow e.g. two versions of Winit to exist in the same application.
///
/// See the following links for more info on method swizzling:
/// - https://nshipster.com/method-swizzling/
/// - https://spin.atomicobject.com/method-swizzling-objective-c/
/// - https://web.archive.org/web/20130308110627/http://cocoadev.com/wiki/MethodSwizzling
///
/// NOTE: This function assumes that the passed in application object is the one returned from
/// [`NSApplication::sharedApplication`], i.e. the one and only global shared application object.
/// For testing though, we allow it to be a different object.
pub(crate) fn override_send_event(global_app: &NSApplication) {
let mtm = MainThreadMarker::from(global_app);
let class = global_app.class();

let method =
class.instance_method(sel!(sendEvent:)).expect("NSApplication must have sendEvent: method");

// SAFETY: Converting our `sendEvent:` implementation to an IMP.
let overridden =
unsafe { mem::transmute::<extern "C" fn(&NSApplication, Sel, &NSEvent), Imp>(send_event) };

// If we've already overridden the method, don't do anything.
// FIXME(madsmtm): Use `std::ptr::fn_addr_eq` (Rust 1.85) once available in MSRV.
if overridden == method.implementation() {
return;
}

// SAFETY: Our implementation has:
// 1. The same signature as `sendEvent:`.
// 2. Does not impose extra safety requirements on callers.
let original = unsafe { method.set_implementation(overridden) };

// SAFETY: This is the actual signature of `sendEvent:`.
let original =
unsafe { mem::transmute::<Imp, extern "C" fn(&NSApplication, Sel, &NSEvent)>(original) };

// NOTE: If NSApplication was safe to use from multiple threads, then this would potentially be
// a (checked) race-condition, since one could call `sendEvent:` before the original had been
// stored here.
//
// It is only usable from the main thread, however, so we're good!
ORIGINAL.get(mtm).set(Some(original));
}

fn maybe_dispatch_device_event(app_state: &Rc<AppState>, event: &NSEvent) {
let event_type = unsafe { event.r#type() };
Expand Down Expand Up @@ -87,3 +150,57 @@ fn maybe_dispatch_device_event(app_state: &Rc<AppState>, event: &NSEvent) {
_ => (),
}
}

#[cfg(test)]
mod tests {
use objc2::rc::Retained;
use objc2::{declare_class, msg_send_id, mutability, ClassType, DeclaredClass};
use objc2_app_kit::NSResponder;
use objc2_foundation::NSObject;

use super::*;

#[test]
fn test_override() {
// This is a test, so main thread safety doesn't _really_ matter.
let mtm = unsafe { MainThreadMarker::new_unchecked() };
// Create a new application, without making it the shared application.
let app = unsafe { NSApplication::new(mtm) };
override_send_event(&app);
// Test calling twice works.
override_send_event(&app);

// FIXME(madsmtm): Can't test this yet, need some way to mock AppState.
// unsafe {
// let event = super::super::event::dummy_event().unwrap();
// app.sendEvent(&event)
// }
}

#[test]
fn test_custom_class() {
declare_class!(
pub(super) struct TestApplication;

unsafe impl ClassType for TestApplication {
#[inherits(NSResponder, NSObject)]
type Super = NSApplication;
type Mutability = mutability::MainThreadOnly;
const NAME: &'static str = "TestApplication";
}

impl DeclaredClass for TestApplication {}

unsafe impl TestApplication {
#[method(sendEvent:)]
fn send_event(&self, _event: &NSEvent) {
todo!()
}
}
);

// This is a test, so main thread safety doesn't _really_ matter.
let app: Retained<TestApplication> = unsafe { msg_send_id![TestApplication::class(), new] };
override_send_event(&app);
}
}
20 changes: 8 additions & 12 deletions src/platform_impl/apple/appkit/event_loop.rs
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ use core_foundation::runloop::{
CFRunLoopSourceCreate, CFRunLoopSourceRef, CFRunLoopSourceSignal, CFRunLoopWakeUp,
};
use objc2::rc::{autoreleasepool, Retained};
use objc2::{msg_send_id, sel, ClassType};
use objc2::sel;
use objc2_app_kit::{
NSApplication, NSApplicationActivationPolicy, NSApplicationDidFinishLaunchingNotification,
NSApplicationWillTerminateNotification, NSWindow,
Expand All @@ -23,7 +23,7 @@ use objc2_foundation::{MainThreadMarker, NSNotificationCenter, NSObject, NSObjec
use rwh_06::HasDisplayHandle;

use super::super::notification_center::create_observer;
use super::app::WinitApplication;
use super::app::override_send_event;
use super::app_state::AppState;
use super::cursor::CustomCursor;
use super::event::dummy_event;
Expand Down Expand Up @@ -207,16 +207,6 @@ impl EventLoop {
let mtm = MainThreadMarker::new()
.expect("on macOS, `EventLoop` must be created on the main thread!");

let app: Retained<NSApplication> =
unsafe { msg_send_id![WinitApplication::class(), sharedApplication] };

if !app.is_kind_of::<WinitApplication>() {
panic!(
"`winit` requires control over the principal class. You must create the event \
loop before other parts of your application initialize NSApplication"
);
}

let activation_policy = match attributes.activation_policy {
None => None,
Some(ActivationPolicy::Regular) => Some(NSApplicationActivationPolicy::Regular),
Expand All @@ -231,6 +221,12 @@ impl EventLoop {
attributes.activate_ignoring_other_apps,
);

// Initialize the application (if it has not already been).
let app = NSApplication::sharedApplication(mtm);

// Override `sendEvent:` on the application to forward to our application state.
override_send_event(&app);

let center = unsafe { NSNotificationCenter::defaultCenter() };

let weak_app_state = Rc::downgrade(&app_state);
Expand Down

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