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Pictionary game using ReactJS, NodeJS and web sockets

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PICTIONARY

Online Pictionary is a multiplayer drawing and guessing game built using ReactJS, NodeJS, and WebSocket technology. A host draws a word or phrase while others try to guess it in real-time.

Features

  • Real-Time Gameplay : Players can draw and guess simultaneously in a real-time multiplayer environment.
  • Game Rooms: Multiple game rooms allow players to join specific sessions with friends or random opponents.
  • Interactive Drawing Canvas: Integrated drawing canvas where players can sketch their word or phrase.

Technologies Used

  • Frontend: ReactJS for the user interface, including the drawing canvas and game controls.
  • Backend: NodeJS for server-side logic and WebSocket handling for real-time communication.

Snaps of Gameplay

HomePage

Screenshot (179)

GameRoom(HOST)

Screenshot (180)

Share Room ID and let other players join

Screenshot (181)

GameRoom(PLAYER)

Screenshot (183)

Host drawing a word or phrase

Screenshot (185)

Players Try to GUESS

Screenshot (187)

Player Guessed Correctly

Screenshot (188)

License

This project is licensed under the MIT License.

Acknowledgments

Socket.io for WebSocket handling and real-time communication. ReactJS for the frontend user interface. NodeJS for server-side logic and backend management.

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Pictionary game using ReactJS, NodeJS and web sockets

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