Merge pull request #330 from mklierman/dev #579
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name: CI | |
on: | |
push: | |
pull_request: | |
workflow_dispatch: | |
defaults: | |
run: | |
working-directory: C:/SML | |
jobs: | |
build: | |
runs-on: self-hosted | |
steps: | |
- name: Check for permission to run CI | |
env: | |
GH_TOKEN: ${{ secrets.BOT_TOKEN }} | |
if: ${{ env.GH_TOKEN == '' }} | |
# https://docs.github.com/en/actions/writing-workflows/choosing-what-your-workflow-does/workflow-commands-for-github-actions?tool=powershell#setting-an-error-message | |
run: | | |
Write-Output "::error title=External Contributor PR::Pull requests made by users not in the organization intentionally can't access the CI secrets. Don't worry about the CI failure, the team will build the project locally to test it out anyways." | |
exit 1 | |
- name: Cleanup | |
run: Remove-Item * -Recurse -Force -Confirm:$false -ErrorAction Ignore | |
- uses: actions/checkout@v2 | |
with: | |
path: SML | |
- name: Copy repo to working directory | |
run: Copy-Item "$Env:GITHUB_WORKSPACE\\SML" -Destination "C:\\SML" -Recurse | |
- name: Create UE directory | |
run: mkdir ue | |
- name: Download, Extract and Setup UE | |
working-directory: C:/SML/ue | |
env: | |
GH_TOKEN: ${{ secrets.BOT_TOKEN }} | |
run: | | |
gh release download --repo satisfactorymodding/UnrealEngine -p "UnrealEngine-CSS-Editor-Win64.7z.*" | |
7z x UnrealEngine-CSS-Editor-Win64.7z.001 | |
rm UnrealEngine-CSS-Editor-Win64.7z* | |
.\\SetupScripts\\Register.bat | |
- name: Download and Extract Wwise | |
# TODO: Switch back to https://github.com/Backblaze/B2_Command_Line_Tool/releases/latest/download/b2-windows.exe once b2 fixes their signing | |
run: | | |
Invoke-WebRequest -Uri "https://github.com/Backblaze/B2_Command_Line_Tool/releases/download/v4.1.0/b2-windows.exe" -OutFile "b2.exe" | |
.\b2.exe account authorize "${{ secrets.WWISE_B2_KEY_ID }}" "${{ secrets.WWISE_B2_KEY }}" | |
.\b2.exe file download "b2://${{ secrets.WWISE_B2_BUCKET }}/Wwise.7z" "Wwise.7z" | |
7z x -aoa Wwise.7z -oSML\\Plugins\\ | |
rm Wwise.7z | |
- name: Build for Development Editor | |
run: .\\ue\\Engine\\Build\\BatchFiles\\Build.bat FactoryEditor Win64 Development -project="C:\\SML\\SML\\FactoryGame.uproject" | |
- name: Package SML Mod | |
run: .\\ue\\Engine\\Build\\BatchFiles\\RunUAT.bat -ScriptsForProject="C:\\SML\\SML\\FactoryGame.uproject" PackagePlugin -Project="C:\\SML\\SML\\FactoryGame.uproject" -dlcname=SML -build -server -clientconfig=Shipping -serverconfig=Shipping -platform=Win64 -serverplatform=Win64+Linux -nocompileeditor -installed | |
- name: Archive SML artifact | |
uses: actions/upload-artifact@v4 | |
if: ${{ github.event_name == 'push' }} | |
with: | |
name: sml | |
path: C:\\SML\\SML\\Saved\\ArchivedPlugins\\SML\\*.zip |