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A small plugin for isadora using openframeworks and ofxKinect to get the Kinect running inside of isadora.
saynono/ofxIsadoraKinect
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// =================================================================================== // Isadora OpenFrameworks additions 2011 Vincent Rebers. http://www.say-nono.com // =================================================================================== // // IMPORTANT: // In order to avoid FMODex you need to modify two openframeworks files and be sure that you add the // definition -DUSE_OPENAL to the Project Settings (in my case "GCC 4.2" -> "Other C++ Flags"): // --------------------------------------------------------------------------------- // // ofMain.h (Line:xxx) : // //-------------------------- // // audio // #include "ofSoundStream.h" // #ifndef USE_OPENAL //<----- if USE_OPENAL is selected, don't load the regular ofSoundPlayer // #include "ofSoundPlayer.h" // #endif // // // --------------------------------------------------------------------------------- // // ofAppRunner.cpp (Line:58) : // //------------------------ // // try to close FMOD: // #ifndef USE_OPENAL //<----- if USE_OPENAL is selected, don't load the regular ofSoundPlayer // ofSoundPlayer::closeFmod(); // #endif // // //// ---------------------------------------------------------------------------------
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A small plugin for isadora using openframeworks and ofxKinect to get the Kinect running inside of isadora.
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