Chess is a fascinating game of strategy between two players. And, as any multi-player game, it hugely benefits from having realtime updates of the game - both for players and for spectators.
This repository is discussed at Creating a realtime chess game.
These instructions will get you a copy of the project up and running on your local machine.
In order to use this, you will need a Pusher Channels and Pusher ChatKit application created, and to put the appropriate credentials into the placeholders found.
This project consists of a Backend service and a Webapp Service. These need to be independently built and started, and once both are running the game can be played.
For both of these, you will need to execute yarn install
to download dependencies, and then yarn start
to start the module running.
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