Releases: sc-workshop/SupercellSWF-Animate
Releases · sc-workshop/SupercellSWF-Animate
Update
- Improved Atlas Generator
The number of graphical errors and unoptimized files should be significantly reduced. - Added SC2 support
Plugin now supports working with a new file type - Many performance improvements and code refactoring
Quite a lot of code was rewritten during this time and many processes were sped up in this way
Installer
New features and complete refactoring
- Complete refactoring of code
- Added support for 9slice scaling
- Wheelchair for Adobe Animate Devs
- Improved support for Fills and Strokes. Added rasterization to fills
- Changed and improved design of Publisher Settings
- Added optimization algorithm to reduce shape object count
- Added Backward Compatibility option
v1.2.0-Pre-2
- Fixed compatibility with Animate 2020 and Animate 2021
- Minor changes in Backward Compatibility
- Added various filtering of objects during export
v1.2.0-Pre-1
- Complete refactoring of code
- Added support for 9slice scaling
- Wheelchair for Adobe Animate Devs
- Improved support for Fills and Strokes. Added rasterization to fills
- Changed and improved design of Publisher Settings
- Added optimization algorithm to reduce shape object count
New features
- Blending modes
- Fills and strokes
- Shape animation
- Groups
And many bugfixes
Minor bugfixes
Fixed small sprite transformation bug.
Updated localization files.
First release build
v1.0.0 Added texture encoding setting and texture quality selection. Fixed w…