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Releases: sc-workshop/SupercellSWF-Animate

Update

22 Dec 22:40
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  • Improved Atlas Generator
    The number of graphical errors and unoptimized files should be significantly reduced.
  • Added SC2 support
    Plugin now supports working with a new file type
  • Many performance improvements and code refactoring
    Quite a lot of code was rewritten during this time and many processes were sped up in this way

Installer

15 May 18:43
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  • Added custom installer

New features and complete refactoring

10 May 08:31
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  • Complete refactoring of code
  • Added support for 9slice scaling
  • Wheelchair for Adobe Animate Devs
  • Improved support for Fills and Strokes. Added rasterization to fills
  • Changed and improved design of Publisher Settings
  • Added optimization algorithm to reduce shape object count
  • Added Backward Compatibility option

v1.2.0-Pre-2

07 May 06:01
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v1.2.0-Pre-2 Pre-release
Pre-release
  • Fixed compatibility with Animate 2020 and Animate 2021
  • Minor changes in Backward Compatibility
  • Added various filtering of objects during export

v1.2.0-Pre-1

04 May 13:56
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v1.2.0-Pre-1 Pre-release
Pre-release
  • Complete refactoring of code
  • Added support for 9slice scaling
  • Wheelchair for Adobe Animate Devs
  • Improved support for Fills and Strokes. Added rasterization to fills
  • Changed and improved design of Publisher Settings
  • Added optimization algorithm to reduce shape object count

New features

24 Jul 09:58
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  • Blending modes
  • Fills and strokes
  • Shape animation
  • Groups

And many bugfixes

Minor bugfixes

06 Jul 19:06
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Fixed small sprite transformation bug.
Updated localization files.

First release build

06 Jul 14:46
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v1.0.0

Added texture encoding setting and texture quality selection. Fixed w…