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Port instance topText/statText to wasm
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serprex committed Oct 3, 2023
1 parent eb8d1d1 commit eb42152
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Showing 4 changed files with 157 additions and 153 deletions.
3 changes: 0 additions & 3 deletions src/Game.js
Original file line number Diff line number Diff line change
Expand Up @@ -128,9 +128,6 @@ export default class Game {
})
);
}
getSkill(id, k) {
return this.get_one_skill(id, enums.EventId[k]);
}
tgtToPos(id, p1id) {
const pos = this.tgt_to_pos(id, p1id);
return pos === 0 ? null : { x: pos & 4095, y: pos >> 12 };
Expand Down
19 changes: 0 additions & 19 deletions src/rs/build.rs
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,6 @@ use serde_json::Value;

#[derive(Default, Serialize)]
struct Enums {
EventId: BTreeMap<String, u16>,
FlagId: BTreeMap<String, u16>,
Fx: BTreeMap<u16, String>,
StatId: BTreeMap<String, u16>,
Expand Down Expand Up @@ -272,28 +271,10 @@ fn main() {
println!("cargo:rerun-if-changed=./src/skill.rs");

let gamers = fs::read_to_string("src/game.rs").expect("failed to read game.rs");
let skillrs = fs::read_to_string("src/skill.rs").expect("failed to read skill.rs");

let mut enums = Enums::default();
let mut source = String::from("#![no_std]\n#![allow(non_upper_case_globals)]\nuse crate::card::{Card,CardSet,Cards};use crate::game::{Flag,Fx,Kind,Stat};use crate::skill::{Event,Skill};\n");

let skillevent = subsource(&skillrs, "impl Event {\n");
let mut eventid = 1;
for line in skillevent.lines() {
if let Some(endname) = line.find(": Event = Event") {
if let Some(startname) = line.find("pub const ") {
let mut name = String::from(&line[startname + "pub const ".len()..endname]);
unsafe { name.as_mut_vec()[0] += b'a' - b'A' };
let id = eventid;
eventid += 1;
let mut ownname = String::from("own");
ownname.push_str(&name);
enums.EventId.insert(name, id);
enums.EventId.insert(ownname, id | 128);
}
}
}

source.push_str("pub fn id_stat(s:Stat)->i32{match s{\n");
let gamestat = subsource(&gamers, "pub enum Stat {\n");
let mut stat_source = String::from("pub fn stat_id(s:i32)->Option<Stat>{Some(match s{\n");
Expand Down
240 changes: 154 additions & 86 deletions src/rs/src/game.rs
Original file line number Diff line number Diff line change
Expand Up @@ -843,62 +843,8 @@ impl Game {
}
}

pub fn get_one_skill(&self, id: i32, k: u8) -> Option<String> {
Event::try_from(k)
.ok()
.and_then(|ev| self.skill_text(id, ev))
}

pub fn active_text(&self, id: i32) -> String {
if let Some(acast) = self.skill_text(id, Event::Cast) {
return format!(
"{}:{}{}",
self.get(id, Stat::cast),
self.get(id, Stat::castele),
acast
);
}

for ev in [
Event::Hit,
Event::Death,
Event::OwnDeath,
Event::Buff,
Event::Destroy,
Event::Draw,
Event::Play,
Event::Spell,
Event::Dmg,
Event::Shield,
Event::Postauto,
] {
if let Some(a) = self.skill_text(id, ev) {
return format!(
"{}{}",
match ev {
Event::Hit => "hit ",
Event::Death => "death ",
Event::OwnDeath => "owndeath ",
Event::Buff => "buff ",
Event::Destroy => "destroy ",
Event::Draw => "draw ",
Event::Play => "play ",
Event::Spell => "spell ",
Event::Dmg => "dmg ",
Event::Shield => "shield ",
Event::Postauto => "postauto ",
_ => "",
},
a
);
}
}

if let Some(auto) = self.skill_text(id, Event::OwnAttack) {
return auto;
}

String::new()
pub fn get_cast_skill(&self, id: i32) -> Option<String> {
self.skill_text(id, Event::Cast)
}

pub fn actinfo(&self, c: i32, t: i32) -> Option<String> {
Expand Down Expand Up @@ -955,12 +901,84 @@ impl Game {
})
}

pub fn instance_text(&self, id: i32) -> String {
let thing = self.get_thing(id);
let card = self.cards.get(thing.status.get(Stat::card).unwrap_or(0));
if thing.kind == Kind::Spell {
format!(
"{}\n{}:{}",
card.name,
thing.status.get(Stat::cost).unwrap_or(0),
thing.status.get(Stat::costele).unwrap_or(0)
)
} else {
let charges = thing.status.get(Stat::charges).unwrap_or(0);
let mut text = self.active_text(id);
match thing.kind {
Kind::Creature => {
write!(text, "\n{} | {}", self.trueatk(id), self.truehp(id));
if charges != 0 {
write!(text, " \u{00d7}{}", charges);
}
}
Kind::Permanent => {
if thing.flag.get(Flag::pillar) {
text.clear();
write!(
text,
"\n1:{}\u{00d7}{}",
if thing.flag.get(Flag::pendstate) {
self.get_mark(thing.owner)
} else {
card.element as i32
},
charges
);
} else if thing
.skill
.get(Event::OwnAttack)
.map(|sk| sk.as_ref())
.unwrap_or(&[]) == &[Skill::locket]
{
let mode = thing.status.get(Stat::mode).unwrap_or(0);
write!(
text,
"\n1:{}",
if mode != -1 {
mode
} else {
self.get_mark(thing.owner)
}
);
} else if charges != 0 {
write!(text, "\n{}", charges);
}
}
Kind::Weapon => {
write!(text, "\n{}", self.trueatk(id));
if charges != 0 {
write!(text, " \u{00d7}{}", charges);
}
}
Kind::Shield => {
if charges != 0 {
write!(text, "\n\u{00d7}{}", charges);
} else {
write!(text, "\n{}", self.truedr(id));
}
}
_ => (),
};
text
}
}

pub fn thingText(&self, id: i32) -> String {
let thing = self.get_thing(id);
let mut ret = String::new();
if thing.kind != Kind::Player {
let instkind = if thing.kind == Kind::Spell {
self.get_card(self.get(id, Stat::card)).kind
self.cards.get(self.get(id, Stat::card)).kind
} else {
thing.kind
};
Expand Down Expand Up @@ -1097,18 +1115,6 @@ impl Game {
}) && (ckind == Kind::Spell || !self.get(id, Flag::immaterial | Flag::burrowed))
}

pub fn truedr(&self, id: i32) -> i32 {
self.get(id, Stat::hp) + self.trigger_pure(Event::Buff, id, 0)
}

pub fn truehp(&self, id: i32) -> i32 {
self.get(id, Stat::hp) + self.calcBonusHp(id)
}

pub fn trueatk(&self, id: i32) -> i32 {
self.trueatk_adrenaline(id, self.get(id, Stat::adrenaline))
}

pub fn visible_instances(&self, id: i32, isp1: bool, cloaked: bool) -> Vec<i32> {
let pl = self.get_player(id);
let mut ids =
Expand Down Expand Up @@ -1141,19 +1147,17 @@ impl Game {
if self.get_kind(id) == Kind::Spell {
0
} else {
(self.get(id, Flag::psionic) as u32) |
(self.get(id, Flag::aflatoxin) as u32) << 1 |
((!self.get(id, Flag::aflatoxin) &&
(self.get(id, Stat::poison) > 0)) as u32) << 2 |
(self.get(id, Flag::airborne) as u32) << 3 |
((!self.get(id, Flag::airborne) &&
self.get(id, Flag::ranged)) as u32) << 4 |
(self.get(id, Flag::momentum) as u32) << 5 |
((self.get(id, Stat::adrenaline) > 0) as u32) << 6 |
((self.get(id, Stat::poison) < 0) as u32) << 7 |
((self.get(id, Stat::delayed) > 0) as u32) << 8 |
((id == self.get(self.get_owner(id), Stat::gpull)) as u32) << 9 |
((self.get(id, Stat::frozen) > 0) as u32) << 10
(self.get(id, Flag::psionic) as u32)
| (self.get(id, Flag::aflatoxin) as u32) << 1
| ((!self.get(id, Flag::aflatoxin) && (self.get(id, Stat::poison) > 0)) as u32) << 2
| (self.get(id, Flag::airborne) as u32) << 3
| ((!self.get(id, Flag::airborne) && self.get(id, Flag::ranged)) as u32) << 4
| (self.get(id, Flag::momentum) as u32) << 5
| ((self.get(id, Stat::adrenaline) > 0) as u32) << 6
| ((self.get(id, Stat::poison) < 0) as u32) << 7
| ((self.get(id, Stat::delayed) > 0) as u32) << 8
| ((id == self.get(self.get_owner(id), Stat::gpull)) as u32) << 9
| ((self.get(id, Stat::frozen) > 0) as u32) << 10
}
}

Expand Down Expand Up @@ -1435,6 +1439,58 @@ impl Game {
None
}

pub fn active_text(&self, id: i32) -> String {
if let Some(acast) = self.skill_text(id, Event::Cast) {
return format!(
"{}:{}{}",
self.get(id, Stat::cast),
self.get(id, Stat::castele),
acast
);
}

for ev in [
Event::Hit,
Event::Death,
Event::OwnDeath,
Event::Buff,
Event::Destroy,
Event::Draw,
Event::Play,
Event::Spell,
Event::Dmg,
Event::Shield,
Event::Postauto,
] {
if let Some(a) = self.skill_text(id, ev) {
return format!(
"{}{}",
match ev {
Event::Hit => "hit ",
Event::Death => "death ",
Event::OwnDeath => "owndeath ",
Event::Buff => "buff ",
Event::Destroy => "destroy ",
Event::Draw => "draw ",
Event::Play => "play ",
Event::Spell => "spell ",
Event::Dmg => "dmg ",
Event::Shield => "shield ",
Event::Postauto => "postauto ",
_ => "",
},
a
);
}
}

if let Some(auto) = self.skill_text(id, Event::OwnAttack) {
return auto;
}

String::new()
}

fn mutantactive(&mut self, id: i32, actives: &'static [Skill]) -> bool {
self.lobo(id);
let idx = self.rng.gen_range(-3..actives.len() as isize);
Expand All @@ -1451,7 +1507,7 @@ impl Game {
false
} else {
let cast = self.rng.gen_range(1..=2);
let castele = self.get_card(self.get(id, Stat::card)).element as i32;
let castele = self.cards.get(self.get(id, Stat::card)).element as i32;
self.set(id, Stat::cast, cast);
self.set(id, Stat::castele, castele);
self.setSkill(id, Event::Cast, &actives[idx as usize..=idx as usize]);
Expand Down Expand Up @@ -1588,6 +1644,18 @@ impl Game {
}
}

pub fn truedr(&self, id: i32) -> i32 {
self.get(id, Stat::hp) + self.trigger_pure(Event::Buff, id, 0)
}

pub fn truehp(&self, id: i32) -> i32 {
self.get(id, Stat::hp) + self.calcBonusHp(id)
}

pub fn trueatk(&self, id: i32) -> i32 {
self.trueatk_adrenaline(id, self.get(id, Stat::adrenaline))
}

pub fn trueatk_adrenaline(&self, id: i32, adrenaline: i32) -> i32 {
let dmg = self.get(id, Stat::atk)
+ self.get(id, Stat::dive)
Expand Down Expand Up @@ -1971,7 +2039,7 @@ impl Game {
}

pub fn transform(&mut self, c: i32, code: i32) {
let card = self.get_card(code);
let card = self.cards.get(code);
let thing = self.get_thing_mut(c);
thing.status.insert(Stat::card, code);
thing.status.insert(Stat::hp, card.health as i32);
Expand Down Expand Up @@ -2620,7 +2688,7 @@ impl Game {
}
for (i, &cr) in self.get_player(id).creatures.clone().iter().enumerate() {
if cr != 0 {
let crcard = self.get_card(self.get(cr, Stat::card));
let crcard = self.cards.get(self.get(cr, Stat::card));
if patienceFlag {
let floodbuff = if i > floodingIndex && crcard.element == etg::Water as i8 {
5
Expand Down Expand Up @@ -2744,7 +2812,7 @@ impl Game {
}

pub fn play(&mut self, c: i32, t: i32, fromhand: bool) {
let kind = self.get_card(self.get(c, Stat::card)).kind;
let kind = self.cards.get(self.get(c, Stat::card)).kind;
self.remove(c);
if kind == Kind::Spell {
self.castSpell(c, t, self.getSkill(c, Event::Cast)[0])
Expand Down
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