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Design Document
Trevor Sayre edited this page Apr 26, 2018
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5 revisions
Description
Provide narrative feel
- Title Screen
- Get user excited about being here
- Hook up with JCJ about homage to original
- Demigods
- Get user pumped to take on a boss
Immerse the user in the world of oEtG
- Menu
- Calming, allowing for thought
- Matches
- Hype for taking on an opponent
- Quests
- Adventurous spirit
Audio feedback to user interactions
- Play Spell
- Sense magic or mystery
- We need to clarify types of spells
- Play Permanent
- Sens of solid foundation, tangible object
- Play Creature
- Energy of a living being
- Creature actives
- Creature passives
- Lose HP
- Oh no, closer to losing!
- Gain HP
- Aww yiss, gonna live longer
- Lose Quanta
- Shoot, can't play my cards
- Gain Quanta
- Yos, gonna play some cards