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Tunic Randomizer 3.2.3

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@silent-destroyer silent-destroyer released this 01 Jul 21:58
· 67 commits to main since this release

Bugfix and QoL Update

Is this version backwards compatible?

  • Archipelago games: ✅
  • Single player seeds: ❌

Changes

  • The ending cutscenes and credits can now be skipped by holding S while they are playing.
    • The New Game + button on the ending screen has been replaced with a "Return to Title Screen" button, allowing you to get back to the main menu much faster.
  • Bonus upgrades no longer increase the price of stat upgrades.
  • Adjusted the placement of a few construction signs near Ruined Atoll in ladder shuffle to make them easier to walk past.
  • Fixed a crash that would occur if the fox color editor was opened while on the title screen.
  • Added a debug menu under "Other Settings" with buttons to open the save folder and log file from in game.
  • The Quick Settings menu on the Title Screen is now scaled better on 4k and 720p/steam deck resolutions.
  • Addressed a potential performance issue with ladder shuffle.
  • Other minor fixes.

Enemy Randomizer Bugfixes

  • Fixed a bug with certain boss-related states not persisting after defeating them.
  • Fixed a bug where bosses could spawn with balanced enemies on.
  • Fixed a bug where the Cathedral Gauntlet could sometimes be incompletable.

Fairy Seeking Spell Logic

  • An option to make the fairy seeking spell only go after checks that are in logic has been added under the Hint Settings menu. (by @ScipioWright)
    • Once all logical checks in an area are exhausted the seeking spell will instead search for entrances that have logical checks in them.
    • Works with the reverse seeking spell (RDR ULU) to find unused entrances that are in logic.
    • Does not account for logic that involves glitches or skips (via the Archipelago logic options).