also enables 'frame-generation' in current games (AMD / Intel-Chips since 2015; usually doubles framerate)
git clone https://github.com/slynobody/dlss-enabler-mod-for-linux (stable)
- unpack the files in same folder of the main executable
- search for 'nvngx_dlss.dll', copy it in the exe-folder
- rename 'nvngx_dlss.dll' to '_nvngx.dll' in the exe-folder
- add this to 'starting-options' (steam)
add (>> f.e for hogwarts legacy, steam)
WINEDLLOVERRIDES="version,dxgi=n,b" gamemoderun %COMMAND% --dlss-nvapi=mock
or (>> f.e. for jedi survivor, steam)
WINEDLLOVERRIDES="winmm=n,b" gamemoderun %COMMAND% -dlss-nvapi=mock
- start game ('dlss' and 'frame-generation' should be useable)
try: https://github.com/FakeMichau/fgmod
search in games folders, f.e. hogwarts has it in "Hogwarts Legacy/Engine/Plugins/Runtime/Nvidia/DLSS/Binaries/ThirdParty/Win64/nvngx_dlss.dll"
in the same folder the main executeable resides, f.e. hogwarts has it in "Hogwarts Legacy/Phoenix/Binaries/Win64/"
- try removing dxgi.dll and / or
- try to put this in 'starting-options' (steam)
`WINEDLLOVERRIDES="winmm=n,b" %COMMAND%
yes, it depends only on open / free components
offer PRs
this repo tries to make the 'dlss-enabler' mod (https://www.nexusmods.com/site/mods/757?tab=files) usable for linux / steam-deck-users in the most simple way.