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Update Supercell Slam and Minimize's descriptions for new interaction (
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…#10687)

* Update Minimize Description to Match Supercell Slam Interaction

* Update Supercell Slam Description to match Minimize Interaction

* Save Gen 8 Description of Minimize
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Hypersonicly authored Nov 21, 2024
1 parent f755b28 commit 4a3d4d2
Showing 1 changed file with 5 additions and 2 deletions.
7 changes: 5 additions & 2 deletions data/text/moves.ts
Original file line number Diff line number Diff line change
Expand Up @@ -4129,8 +4129,11 @@ export const MovesText: {[id: IDEntry]: MoveText} = {
},
minimize: {
name: "Minimize",
desc: "Raises the user's evasiveness by 2 stages. Whether or not the user's evasiveness was changed, Body Slam, Dragon Rush, Flying Press, Heat Crash, Heavy Slam, Malicious Moonsault, Steamroller, and Stomp will not check accuracy and have their damage doubled if used against the user while it is active.",
desc: "Raises the user's evasiveness by 2 stages. Whether or not the user's evasiveness was changed, Body Slam, Dragon Rush, Flying Press, Heat Crash, Heavy Slam, Malicious Moonsault, Steamroller, Stomp, and Supercell Slam will not check accuracy and have their damage doubled if used against the user while it is active.",
shortDesc: "Raises the user's evasiveness by 2.",
gen8: {
desc: "Raises the user's evasiveness by 2 stages. Whether or not the user's evasiveness was changed, Body Slam, Dragon Rush, Flying Press, Heat Crash, Heavy Slam, Malicious Moonsault, Steamroller, and Stomp will not check accuracy and have their damage doubled if used against the user while it is active.",
},
gen6: {
desc: "Raises the user's evasiveness by 2 stages. Whether or not the user's evasiveness was changed, Body Slam, Dragon Rush, Flying Press, Heat Crash, Phantom Force, Shadow Force, Steamroller, and Stomp will not check accuracy and have their damage doubled if used against the user while it is active.",
},
Expand Down Expand Up @@ -6494,7 +6497,7 @@ export const MovesText: {[id: IDEntry]: MoveText} = {
},
supercellslam: {
name: "Supercell Slam",
desc: "If this attack is not successful, the user loses half of its maximum HP, rounded down, as crash damage. Pokemon with the Magic Guard Ability are unaffected by crash damage.",
desc: "If this attack is not successful, the user loses half of its maximum HP, rounded down, as crash damage. Pokemon with the Magic Guard Ability are unaffected by crash damage. Damage doubles and no accuracy check is done if the target has used Minimize while active.",
shortDesc: "User is hurt by 50% of its max HP if it misses.",

damage: "#crash",
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