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Fix crash if pointer is null #145

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May 10, 2024
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4 changes: 2 additions & 2 deletions src/BeamAdapter/component/WireBeamInterpolation.inl
Original file line number Diff line number Diff line change
Expand Up @@ -247,12 +247,12 @@ typename T::SPtr WireBeamInterpolation<DataTypes>::create(T* tObj, core::object
context->findLinkDest(_restShape, _restShapePath, nullptr);

if(_restShape == nullptr)
msg_warning(context) << " ("<< tObj->getClassName() <<") : WireRestShape attribute not set correctly, WireBeamInterpolation will be constructed with a default WireRestShape" ;
msg_warning(context) << " ("<< WireBeamInterpolation<DataTypes>::GetClass()->className <<") : WireRestShape attribute not set correctly, WireBeamInterpolation will be constructed with a default WireRestShape" ;
else
pathOK = true;
}
else
msg_error(context) << " (" << tObj->getClassName() <<") : WireRestShape attribute not used, WireBeamInterpolation will be constructed with a default WireRestShape" ;
msg_error(context) << " (" << WireBeamInterpolation<DataTypes>::GetClass()->className <<") : WireRestShape attribute not used, WireBeamInterpolation will be constructed with a default WireRestShape" ;


if (!pathOK)
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