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This updates the pool types that collect results and errors to reset on `Wait` so they are reusable once waited on. Previously, if a pool was reused, the returned values of `Wait()` would contain the aggregated set of all previous uses. This wasn't explicitly a guarantee of the library before, but it does make it operate more like `sync.WaitGroup` and it's easy to do, so I think it's a positive change.
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