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increased disaster count by 50 (committing to master, oh yea)
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wylyandrews committed Feb 8, 2020
1 parent 547ee49 commit 4fcfb96
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion game/config.py
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Expand Up @@ -47,7 +47,7 @@ class Debug: # Keeps track of the current debug level of the
MAX_ALLOCATIONS_ALLOWED_PER_TURN = 30 # max number of unique effort allocations clients are allowed

# Game Generation ------------------------------------------------------------------------------------------------------
APPROXIMATE_DISASTER_COUNT = 300 # approximate number of disasters to be spawned over the course of time
APPROXIMATE_DISASTER_COUNT = 350 # approximate number of disasters to be spawned over the course of time
DISASTER_BIAS = 0.35 # percent of how many disasters will be located in the first half of the game, float less than 1 and greater than 0
BIASING_DEPTH = 16 # how deep the recursive biasing strategy will go, higher is more accurate
BIAS_MARGIN_OF_ERROR = 0.08 # range around DISASTER_BIAS where the biasing will be accepted, float less than 1 and greater than 0
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