Become a sponsor to Freya Holmér
Hey~
I'm Freya, game developer and educator! Probably most known for having created Shader Forge, co-founded the studio making Budget Cuts, and most recently, I made Shapes for Unity
Throughout my time in game dev, I've realized there are so many math wheels I keep reinventing for every project I work with. I don't particularly enjoy looking up line segment-line segment intersection for the 8th time in my life
I aim to collect all my math stuff into a single library, Mathfs, here on GitHub! Hopefully allowing everyone to take advantage of all the wonderful things you can do once you have the tools of math available to you ✨
However, making things available for free has this weird thing happen where it actually doesn't give you any kind of financial support in return. It's very strange I know
That's why I'm opening up for sponsorship here, in case you'd like to be extra supportive of my stuff 💖
Much love,
Freya
Featured work
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FreyaHolmer/Mathfs
Expanded Math Functionality for Unity
C# 2,502 -
FreyaHolmer/Render-Queue
Render Queue Unity Extension
C# 142