The initial release of Firework fixes the following:
- Restores vanilla-like mob spawning mechanics
- Adds per-player spawns to maintain an experience similar to that in singleplayer
- Un-patches Paper's patches for duplication glitches that are available in the base game
- Rebrands this fork of Purpur to report the server software as Firework
- Removes the line about tacos in the EULA agreement file
If you find any mechanisms that should be restored to their vanilla behaviors, please don't hesitate to open an issue!