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tweak: edit armor for gloves and boots from armory #6254

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489 changes: 243 additions & 246 deletions _maps/map_files/Delta/delta.dmm

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889 changes: 432 additions & 457 deletions _maps/map_files/celestation/celestation.dmm

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767 changes: 408 additions & 359 deletions _maps/map_files/cerestation/cerestation.dmm

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856 changes: 455 additions & 401 deletions _maps/map_files/cyberiad/cyberiad.dmm

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3,213 changes: 1,554 additions & 1,659 deletions _maps/map_files/nova/nova.dmm

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20 changes: 7 additions & 13 deletions code/datums/supplypacks.dm
Original file line number Diff line number Diff line change
Expand Up @@ -497,26 +497,20 @@ GLOBAL_LIST_INIT(all_supply_groups, list(SUPPLY_EMERGENCY,SUPPLY_SECURITY,SUPPLY

/datum/supply_packs/security/armory/riothelmets
name = "Riot Bundle Crate"
contains = list(/obj/item/clothing/head/helmet/riot,
/obj/item/clothing/head/helmet/riot,
/obj/item/clothing/head/helmet/riot,
contains = list(/obj/item/storage/backpack/duffel/security/riot_armory,
/obj/item/storage/backpack/duffel/security/riot_armory,
/obj/item/storage/backpack/duffel/security/riot_armory,
/obj/item/shield/riot,
/obj/item/shield/riot,
/obj/item/shield/riot,
/obj/item/clothing/suit/armor/riot,
/obj/item/clothing/suit/armor/riot,
/obj/item/clothing/suit/armor/riot)
/obj/item/shield/riot)
cost = 80
containername = "riot bundle crate"

/datum/supply_packs/security/armory/bulletarmor
name = "Bulletproof Armor Crate"
contains = list(/obj/item/clothing/suit/armor/bulletproof,
/obj/item/clothing/suit/armor/bulletproof,
/obj/item/clothing/suit/armor/bulletproof,
/obj/item/clothing/head/helmet/alt,
/obj/item/clothing/head/helmet/alt,
/obj/item/clothing/head/helmet/alt)
contains = list(/obj/item/storage/backpack/duffel/security/bulletproof_armory,
/obj/item/storage/backpack/duffel/security/bulletproof_armory,
/obj/item/storage/backpack/duffel/security/bulletproof_armory)
cost = 40
containername = "tactical armor crate"

Expand Down
22 changes: 20 additions & 2 deletions code/game/objects/items/weapons/storage/backpack.dm
Original file line number Diff line number Diff line change
Expand Up @@ -750,8 +750,8 @@
/obj/item/storage/backpack/duffel/security/riot/populate_contents()
new /obj/item/clothing/head/helmet/riot (src)
new /obj/item/clothing/suit/armor/riot (src)
new /obj/item/clothing/gloves/combat (src)
new /obj/item/clothing/shoes/combat/swat (src)
new /obj/item/clothing/gloves/combat/riot (src)
new /obj/item/clothing/shoes/combat/riot (src)
new /obj/item/melee/baton (src)
new /obj/item/shield/riot/tele (src)
new /obj/item/gun/energy/gun/pdw9 (src)
Expand All @@ -760,6 +760,24 @@
new /obj/item/storage/box/zipties (src)
new /obj/item/storage/box/bola (src)

/obj/item/storage/backpack/duffel/security/riot_armory
name = "Riot Armor Kit"

/obj/item/storage/backpack/duffel/security/riot_armory/populate_contents()
new /obj/item/clothing/head/helmet/riot (src)
new /obj/item/clothing/suit/armor/riot (src)
new /obj/item/clothing/gloves/combat/riot (src)
new /obj/item/clothing/shoes/combat/riot (src)

/obj/item/storage/backpack/duffel/security/bulletproof_armory
name = "Bulletproof Armor Kit"

/obj/item/storage/backpack/duffel/security/bulletproof_armory/populate_contents()
new /obj/item/clothing/head/helmet/alt (src)
new /obj/item/clothing/suit/armor/bulletproof (src)
new /obj/item/clothing/gloves/color/black/ballistic (src)
new /obj/item/clothing/shoes/jackboots/armored (src)

/obj/item/storage/backpack/duffel/security/war
name = "Wartime Emergency Kit"

Expand Down
2 changes: 1 addition & 1 deletion code/modules/clothing/gloves/color.dm
Original file line number Diff line number Diff line change
Expand Up @@ -145,7 +145,7 @@
desc = "Pair of gloves with some protection"
icon_state = "armored_gloves"
item_state = "armored_gloves"
armor = list("melee" = 5, "bullet" = 5, "laser" = 5, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
armor = list("melee" = 5, "bullet" = 25, "laser" = 10, "energy" = 5, "bomb" = 5, "bio" = 0, "rad" = 0, "fire" = 75, "acid" = 75)
can_be_cut = FALSE
sprite_sheets = list(
SPECIES_VOX = 'icons/mob/clothing/species/vox/gloves.dmi',
Expand Down
19 changes: 17 additions & 2 deletions code/modules/clothing/gloves/miscellaneous.dm
Original file line number Diff line number Diff line change
Expand Up @@ -35,8 +35,8 @@
transfer_prints = FALSE

/obj/item/clothing/gloves/combat
desc = "These tactical gloves are both insulated and offer protection from heat sources."
name = "combat gloves"
desc = "These tactical gloves are both insulated and offer melee protection."
icon_state = "combat"
item_state = "swat_gl"
siemens_coefficient = 0
Expand All @@ -47,7 +47,22 @@
heat_protection = HANDS
max_heat_protection_temperature = GLOVES_MAX_TEMP_PROTECT
resistance_flags = NONE
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 50)
armor = list("melee" = 25, "bullet" = 5, "laser" = 5, "energy" = 10, "bomb" = 10, "bio" = 0, "rad" = 0, "fire" = 70, "acid" = 70)

/obj/item/clothing/gloves/combat/riot
name = "riot gloves"
desc = "These riot gloves are both insulated and offer melee protection."
icon_state = "riotgloves"
item_state = "riotgloves"
sprite_sheets = list(
SPECIES_VOX = 'icons/mob/clothing/species/vox/gloves.dmi',
SPECIES_DRASK = 'icons/mob/clothing/species/drask/gloves.dmi',
SPECIES_MONKEY = 'icons/mob/clothing/species/monkey/gloves.dmi',
SPECIES_FARWA = 'icons/mob/clothing/species/monkey/gloves.dmi',
SPECIES_WOLPIN = 'icons/mob/clothing/species/monkey/gloves.dmi',
SPECIES_NEARA = 'icons/mob/clothing/species/monkey/gloves.dmi',
SPECIES_STOK = 'icons/mob/clothing/species/monkey/gloves.dmi'
)

/obj/item/clothing/gloves/bracer
name = "bone bracers"
Expand Down
22 changes: 21 additions & 1 deletion code/modules/clothing/shoes/miscellaneous.dm
Original file line number Diff line number Diff line change
Expand Up @@ -16,6 +16,26 @@
pickup_sound = 'sound/items/handling/boots_pickup.ogg'
drop_sound = 'sound/items/handling/boots_drop.ogg'

/obj/item/clothing/shoes/combat/riot
name = "riot boots"
desc = "High speed, low drag riot boots."
can_cut_open = FALSE
icon_state = "riotboots"
item_state = "riotboots"
sprite_sheets = list(
SPECIES_VOX = 'icons/mob/clothing/species/vox/shoes.dmi',
SPECIES_DRASK = 'icons/mob/clothing/species/drask/shoes.dmi',
SPECIES_MONKEY = 'icons/mob/clothing/species/monkey/shoes.dmi',
SPECIES_FARWA = 'icons/mob/clothing/species/monkey/shoes.dmi',
SPECIES_WOLPIN = 'icons/mob/clothing/species/monkey/shoes.dmi',
SPECIES_NEARA = 'icons/mob/clothing/species/monkey/shoes.dmi',
SPECIES_STOK = 'icons/mob/clothing/species/monkey/shoes.dmi',
SPECIES_UNATHI = 'icons/mob/clothing/species/unathi/shoes.dmi',
SPECIES_ASHWALKER_BASIC = 'icons/mob/clothing/species/unathi/shoes.dmi',
SPECIES_ASHWALKER_SHAMAN = 'icons/mob/clothing/species/unathi/shoes.dmi',
SPECIES_DRACONOID = 'icons/mob/clothing/species/unathi/shoes.dmi'
)

/obj/item/clothing/shoes/combat/swat //overpowered boots for death squads
name = "\improper SWAT shoes"
desc = "High speed, no drag combat boots."
Expand Down Expand Up @@ -155,7 +175,7 @@
icon_state = "armored_shoes"
item_color = "armored_shoes"
item_state = "armored_shoes"
armor = list("melee" = 5, "bullet" = 5, "laser" = 5, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
armor = list("melee" = 5, "bullet" = 25, "laser" = 10, "energy" = 5, "bomb" = 5, "bio" = 0, "rad" = 0, "fire" = 75, "acid" = 75)
sprite_sheets = list(
SPECIES_VOX = 'icons/mob/clothing/species/vox/shoes.dmi',
SPECIES_DRASK = 'icons/mob/clothing/species/drask/shoes.dmi',
Expand Down
Binary file modified icons/mob/clothing/feet.dmi
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