World map generator is standalone desktop application which uses Weltschmerz library to generate realistically looking biome maps.
- Visual reprensentation of Weltschmerz (if you like the maps, please consider trying Weltschmerz library in your project)
- Exporting config files for the game (you can use this application to generate maps you want in the game)
Check releases to download latest version.
If you want to participate in a develepment or if you do not want to download last release then follow the instructions to get a copy of the aplication
Make sure you have installed all of the following prerequisites on your development machine:
- .NET Desktop development and Universal Windows Platform Develpment
- Godot Engine (Last application version currently supports Godot version 3.2.1)
- Git - OSX and Linux machines typically have this already installed.
Steps to run the apllication in godot engine
- Clone repository
git clone [email protected]:starandserpent/World-map-generator.git --recursive
- Update package references in project folder
nuget restore
cd modules
cd Weltschmerz
nuget restore
- Import project to godot
Steps to make a project build
- Open godot
- Project -> Export -> Add ->
- Click Manage Export Templates
- Download template
- Export project
For more detailed information see Godot documentation
For usage instructions, please check our github wiki
This project is licensed under the MIT License - see the LICENSE file for details
- Discord: https://discord.starandserpent.com/
- Website: https://www.ritualsoftheold.com/
- IndieDB: https://www.indiedb.com/games/rituals-of-the-old
- Subscribe: https://www.youtube.com/c/Ritualsoftheold