This is a sample code to integrate Unity into iOS Swift app The sample based on the uaal example provided by unity Please refer to the sample below
https://github.com/Unity-Technologies/uaal-example
- $ Pod install
- Open xcworkspace
- Open the Unity project file and make an iOS Xcode Project and then copy to iOS Library folder
- Follow the guide in the unity uaal example, You need to create a reference of the unity framework and create various project configurations Please refer to the document below
- https://github.com/Unity-Technologies/uaal-example/blob/master/docs/ios.md