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* First version of bashbrawl * some game logic * More functionality * clock positioning * main game logic * Store leaderboard in localStorage * storing leaderboard works * Cleanup * Small fixes with names longer than 20 chars * Correct mistake where brawl is always active on new users * remove unused imports * Remove reviver and replacer * Confirm begin game modal * Run prettier * Small fixes with name input * Linting * prettier * fix input * Move local placement leaderboard to server * Enclose with group * Remove console log * complete the kubectl commands * Added LICENSE for languages and readme in the bashbrawl folder --------- Co-authored-by: Jan-Gerrit Göbel <[email protected]>
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# Bashbrawl | ||
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## BashBrawl Standalone | ||
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github.com/jggoebel/bashbrawl | ||
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## original idea | ||
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Thanks to [clh-bash](https://github.com/CommandLineHeroes/clh-bash/) for giving me the idea. Some language files were taken from there, the other code was newly written. | ||
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Language files are (as the LICENSE file indicates) under |
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<div class="terminal-div" #terminal></div> |
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src/app/scenario/bashbrawl/bashbrawlterminal.component.scss
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.terminal-div { | ||
height: calc(100% - 1.8rem); | ||
width: 100%; | ||
} | ||
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.xterm { | ||
padding-bottom: 84px; | ||
} | ||
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.xterm-viewport { | ||
overflow: hidden !important; | ||
} |
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