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Merge pull request #19 from SweetmanTech/tech322/v1-game
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Game with new version assets
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techeng322 authored Apr 23, 2024
2 parents eaad57d + 0bfd1ab commit 3146697
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8 changes: 4 additions & 4 deletions public/game/index.html
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visibility: visible;
}
</style>
<link id='-gd-engine-icon' rel='icon' type='image/png' href='v7.icon.png' />
<link rel='apple-touch-icon' href='v7.apple-touch-icon.png'/>
<link id='-gd-engine-icon' rel='icon' type='image/png' href='index.icon.png' />
<link rel='apple-touch-icon' href='index.apple-touch-icon.png'/>

</head>
<body>
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<div id='status-notice' class='godot' style='display: none;'></div>
</div>

<script type='text/javascript' src='v7.js'></script>
<script type='text/javascript' src='index.js'></script>
<script type='text/javascript'>//<![CDATA[

const GODOT_CONFIG = {"args":[],"canvasResizePolicy":2,"executable":"v7","experimentalVK":false,"fileSizes":{"v7.pck":19086272,"v7.wasm":17867504},"focusCanvas":true,"gdnativeLibs":[]};
const GODOT_CONFIG = {"args":[],"canvasResizePolicy":2,"executable":"index","experimentalVK":false,"fileSizes":{"index.pck":19065872,"index.wasm":17865444},"focusCanvas":true,"gdnativeLibs":[]};
var engine = new Engine(GODOT_CONFIG);

(function() {
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