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= Some Algorithms made in Erlang for Fun = Here are some classic algorithms solved (more or less) in Erlang for the fun of it. == Closes Points == Find the closest pair of pints from a list of 2D points. This is an implementation in Erlang of a well known recursive divide and conquer algorithm with complexity O(n log n). How to use:: $ make shell 1> Data = closest_points:random_data(10000). 2> closest_points:find_closest(Data). 3> closest_points:benchmark(10000, 10). == Subset Sum == Find a sub-set of a list of integers summing zero. This one is an approximation that could give false positive for lists bigger than 32, but otherwise should be very fast to find a subset summing zero in a uniform distribution, even for lists of 1000000+ integers. How to use:: $ make shell 1> Data = subset_sum:random_data(10000). 2> subset_sum:find_subset(Data). 3> subset_sum:benchmark(10000, 10).
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Some algorithms made in Erlang for fun.
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