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client

compile

The code compiles on Win10, VC6 is used.

Get the xerces-c lib 3.2.3, unzip it to the client project root path. You can get it from the internet or here is a mirror file.

The directory then looks like this:

$ ls -lah
total 202K
drwxr-xr-x 1 genius 197121   0 Jun  9 10:21 ./
drwxr-xr-x 1 genius 197121   0 Jun  9 09:53 ../
drwxr-xr-x 1 genius 197121   0 Jun  9 10:21 .git/
-rw-r--r-- 1 genius 197121 384 Jun  9 10:13 .gitignore
...
drwxr-xr-x 1 genius 197121   0 Oct 10  2015 xerces/

Get the directx9 lib, it's staled and hard to find, here is a mirror file. Extract it to someplace, and add it to the VC6 Include & Library directory:

image image

You can put it to any path, not necessarily Game(800)

Open workspace client/Client/Client.dsw in VC6, everything should work.

run

Download the Data files from Mediafire or Baidu Netdisk (extract code 6bcl), extract it to client/DARKEDEN, run "window.bat"

Modify the IP/Port in DARKEDEN/Data/Info/GameClient.inf to your own login server IP/Port. If you are using docker on the local Windows system, the IP should be 127.0.0.1.

You can see "window.bat" is a simple script that run "fengshen.exe" with a argument:

fengshen.exe 0000000001 

The meaning of the argument:

  • 0000000001 windowmode
  • 0000000002 fullscreen
  • 0000000003 windowmode 1024
  • 0000000004 fullscreen 1024

You need a server to run the game. Follow the docker install guide to install a standalone server on Windows.

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