Skip to content

Commit

Permalink
Formatting2
Browse files Browse the repository at this point in the history
  • Loading branch information
Gianny277 authored Oct 10, 2024
1 parent 56180c2 commit 6da8d53
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Documentation/docs/getting_started/meta_interactions.md
Original file line number Diff line number Diff line change
Expand Up @@ -45,7 +45,7 @@ It may be necessary to adjust the Y-axis of HotspotVoidFloor to ensure the floor
Alternatively, for more complex environments, you can use the "Add Teleport Quick Action" from the Oculus SDK. You can also bake a NavMesh and add a teleport interactable to it. However, this is not recommended.

## Scirpts
###FireworkSpawn.cs
### FireworkSpawn.cs
Added the Firework Spawn script that takes Spawn Object, Spawn Point, Height Offset, Upward Force.
It spawns an object with upward force (firework) when interacted with via a RayInteractor (Hand and Controller).

Expand Down

0 comments on commit 6da8d53

Please sign in to comment.