You guessed it, another upgrade for MSVC. ThorSVG we love you, MSVC d… #147
deployment.yml
on: push
Matrix: Building Engine / build-android-linux
Matrix: Building Engine / build-linux
Matrix: Building Engine / build-macos
Matrix: Building Engine / build-windows
🏁 Build Windows Dev PR
/
Build
5m 26s
🍎 Build MacOS Dev PR
/
Build
4m 37s
🐧 Build Linux Dev PR
/
Build
5m 0s
Annotations
7 errors and 22 warnings
Building Engine / Linux Template
Can't find 'action.yml', 'action.yaml' or 'Dockerfile' under '/home/runner/work/the-mirror/the-mirror/godot-engine/.github/actions/godot-cache'. Did you forget to run actions/checkout before running your local action?
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Building Engine / MacOS Template
Can't find 'action.yml', 'action.yaml' or 'Dockerfile' under '/Users/runner/work/the-mirror/the-mirror/godot-engine/.github/actions/godot-cache'. Did you forget to run actions/checkout before running your local action?
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Building Engine / MacOS Editor
Can't find 'action.yml', 'action.yaml' or 'Dockerfile' under '/Users/runner/work/the-mirror/the-mirror/godot-engine/.github/actions/godot-cache'. Did you forget to run actions/checkout before running your local action?
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Building Engine / Android Template
Can't find 'action.yml', 'action.yaml' or 'Dockerfile' under '/home/runner/work/the-mirror/the-mirror/godot-engine/.github/actions/godot-cache'. Did you forget to run actions/checkout before running your local action?
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Building Engine / Windows Template
Can't find 'action.yml', 'action.yaml' or 'Dockerfile' under 'D:\a\the-mirror\the-mirror\godot-engine\.github\actions\godot-cache'. Did you forget to run actions/checkout before running your local action?
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Building Engine / Linux Editor
Can't find 'action.yml', 'action.yaml' or 'Dockerfile' under '/home/runner/work/the-mirror/the-mirror/godot-engine/.github/actions/godot-cache'. Did you forget to run actions/checkout before running your local action?
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Building Engine / Windows Editor
Can't find 'action.yml', 'action.yaml' or 'Dockerfile' under 'D:\a\the-mirror\the-mirror\godot-engine\.github\actions\godot-cache'. Did you forget to run actions/checkout before running your local action?
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Building Engine / Linux Template
comparison of unsigned expression in '< 0' is always false [-Wtype-limits]
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Building Engine / Linux Template
comparison of unsigned expression in '< 0' is always false [-Wtype-limits]
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Building Engine / Linux Template
writing 1 byte into a region of size 0 [-Wstringop-overflow=]
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Building Engine / Linux Template
writing 1 byte into a region of size 0 [-Wstringop-overflow=]
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Building Engine / Linux Template
writing 1 byte into a region of size 0 [-Wstringop-overflow=]
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Building Engine / Linux Template
The "process_gcloudignore" option is true, but no .gcloudignore file was found. If you do not intend to process a gcloudignore file, set "process_gcloudignore" to false.
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Building Engine / MacOS Template
The "process_gcloudignore" option is true, but no .gcloudignore file was found. If you do not intend to process a gcloudignore file, set "process_gcloudignore" to false.
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Building Engine / MacOS Template
Treating cmake as a formula. For the cask, use homebrew/cask/cmake or specify the `--cask` flag. To silence this message, use the `--formula` flag.
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Building Engine / MacOS Template
cmake 3.30.5 is already installed and up-to-date.
To reinstall 3.30.5, run:
brew reinstall cmake
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Building Engine / MacOS Editor
Treating cmake as a formula. For the cask, use homebrew/cask/cmake or specify the `--cask` flag. To silence this message, use the `--formula` flag.
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Building Engine / MacOS Editor
cmake 3.30.5 is already installed and up-to-date.
To reinstall 3.30.5, run:
brew reinstall cmake
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Building Engine / MacOS Editor
The "process_gcloudignore" option is true, but no .gcloudignore file was found. If you do not intend to process a gcloudignore file, set "process_gcloudignore" to false.
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Building Engine / Android Template
The "process_gcloudignore" option is true, but no .gcloudignore file was found. If you do not intend to process a gcloudignore file, set "process_gcloudignore" to false.
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Building Engine / Windows Template
The "process_gcloudignore" option is true, but no .gcloudignore file was found. If you do not intend to process a gcloudignore file, set "process_gcloudignore" to false.
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Building Engine / Linux Editor
comparison of unsigned expression in '< 0' is always false [-Wtype-limits]
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Building Engine / Linux Editor
comparison of unsigned expression in '< 0' is always false [-Wtype-limits]
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Building Engine / Linux Editor
The "process_gcloudignore" option is true, but no .gcloudignore file was found. If you do not intend to process a gcloudignore file, set "process_gcloudignore" to false.
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Building Engine / Windows Editor
The "process_gcloudignore" option is true, but no .gcloudignore file was found. If you do not intend to process a gcloudignore file, set "process_gcloudignore" to false.
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🍎 Build MacOS Dev PR / Build
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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🐧 Build Linux Dev PR / Build
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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🏁 Build Windows Dev PR / Build
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Deprecation notice: v1, v2, and v3 of the artifact actions
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "linuxbsd-client", "macos-client", "windows-client".
Please update your workflow to use v4 of the artifact actions.
Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/
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Artifacts
Produced during runtime
Name | Size | |
---|---|---|
MirrorGodotEditorLinux.x86_64
Expired
|
543 MB |
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MirrorGodotEditorMac.app.zip
Expired
|
93.5 MB |
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MirrorGodotEditorWindows.exe
Expired
|
51.4 MB |
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android-template
Expired
|
152 MB |
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linux_release.x86_64
Expired
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31.4 MB |
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linuxbsd-client
Expired
|
385 MB |
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macos-client
Expired
|
441 MB |
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macos_template.app.zip
Expired
|
43.6 MB |
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windows-client
Expired
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366 MB |
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windows_release_x86_64.exe
Expired
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24.4 MB |
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