Increase page size of web socket request for space objects pages #15
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name: 🏁 Windows Builds | |
on: push | |
# on: | |
# push: | |
# paths: | |
# - godot-engine/** | |
defaults: | |
run: | |
working-directory: ./godot-engine | |
# Global Settings | |
# SCONS_CACHE for windows must be set in the build environment | |
env: | |
# Used for the cache key. Add version suffix to force clean build. | |
GODOT_BASE_BRANCH: master | |
SCONSFLAGS: verbose=yes warnings=extra werror=no module_text_server_fb_enabled=yes fontconfig=no | |
SCONS_CACHE_MSVC_CONFIG: true | |
concurrency: | |
# workflow name - PR || fallback to unique run id, this happens when you're not building a PR | |
# this ensures all branches build properly and cancel their previous runs | |
group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }} | |
cancel-in-progress: true | |
jobs: | |
build-windows: | |
runs-on: "windows-latest" | |
name: ${{ matrix.name }} | |
strategy: | |
fail-fast: false | |
matrix: | |
include: | |
- name: Editor | |
cache-name: windows-editor | |
target: editor | |
strip: true | |
tests: false | |
sconsflags: arch=x86_64 debug_symbols=no windows_subsystem=console optimize=speed production=yes | |
bin: "./bin/godot.windows.editor.x86_64" | |
artifact-name: "MirrorGodotEditorWindows" | |
artifact: true | |
- name: Template | |
cache-name: windows-template | |
target: template_debug | |
strip: true | |
tests: false | |
sconsflags: arch=x86_64 debug_symbols=no optimize=speed | |
bin: "./bin/godot.windows.template_debug.x86_64" | |
artifact-name: "windows_release_x86_64" | |
artifact: true | |
steps: | |
- uses: actions/checkout@v4 | |
with: | |
submodules: recursive | |
- name: Setup Godot build cache | |
uses: ./godot-engine/.github/actions/godot-cache | |
with: | |
cache-name: ${{ matrix.cache-name }} | |
continue-on-error: true | |
- name: Setup python and scons | |
uses: ./godot-engine/.github/actions/godot-deps | |
#- name: Download Direct3D 12 SDK components | |
# run: python ./misc/scripts/install_d3d12_sdk_windows.py | |
- name: Setup MSVC problem matcher | |
uses: ammaraskar/msvc-problem-matcher@master | |
- name: Compilation | |
uses: ./.github/actions/godot-build | |
with: | |
sconsflags: ${{ env.SCONSFLAGS }} ${{ matrix.sconsflags }} | |
platform: windows | |
target: ${{ matrix.target }} | |
tests: ${{ matrix.tests }} | |
- name: Strip binaries | |
if: ${{ matrix.strip }} | |
run: | | |
Remove-Item bin/* -Include *.exp,*.lib,*.pdb -Force | |
- name: Move PDB file (if not stripped) | |
if: ${{ !matrix.strip }} | |
run: | | |
dir -Path ./bin/ | |
mv ${{matrix.bin}}.pdb bin/${{ matrix.artifact-name}}.pdb | |
- name: Prepare artifact | |
if: ${{ matrix.artifact }} | |
run: | | |
mv ${{ matrix.bin }}.exe bin/${{ matrix.artifact-name }}.exe | |