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A client-side protocol and game library in C++
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thousandparsec/libtpproto-cpp
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This is a client side protocol library for Thousand Parsec written in C++. More info at http://www.thousandparsec.net/tp/ Requires: Boost (libboost) Boost Signals (libboost-signals) (Optional) libgnutls (for secure connections). WARNING!!!! libtpproto-cpp is *not* completely thread safe. This is bad and I know it. So be *very* careful about using it in multi-thread environments. Again: WARNING: libtpproto is NOT thread safe.
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