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Added ability to mute a synth/sound after it was triggered #975

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1 change: 1 addition & 0 deletions packages/superdough/superdough.mjs
Original file line number Diff line number Diff line change
Expand Up @@ -518,6 +518,7 @@ export const superdough = async (value, deadline, hapDuration) => {
// toDisconnect = all the node that should be disconnected in onended callback
// this is crucial for performance
toDisconnect = chain.concat([delaySend, reverbSend, analyserSend]);
return { mute: (dt) => post.gain.linearRampToValueAtTime(0, ac.currentTime + dt) };
};

export const superdoughTrigger = (t, hap, ct, cps) => superdough(hap, t - ct, hap.duration / cps, cps);
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