Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Bump mapbox-gl and @types/mapbox-gl in /angular #713

Open
wants to merge 1 commit into
base: main
Choose a base branch
from

Conversation

dependabot[bot]
Copy link
Contributor

@dependabot dependabot bot commented on behalf of github Aug 1, 2024

Bumps mapbox-gl and @types/mapbox-gl. These dependencies needed to be updated together.
Updates mapbox-gl from 3.3.0 to 3.5.2

Release notes

Sourced from mapbox-gl's releases.

v3.5.2

Features and improvements ✨

  • Improve 3D models rendering performance.
  • Slightly improve terrain rendering performance.
  • Improve TypeScript API, including strongly typed Map event listeners, improved type narrowing, and more.

Bug fixes 🐞

  • Fix raster particle data decoding and improve rendering quality.
  • Fix 3D lighting rendering when lookup tables (LUT) image is applied.
  • Fix shadows rendering artifacts on fill-extrusion-cutoff-fade-range.

v3.5.1

Revert default behavior of symbol occlusion behind terrain to maintain compatibility. Set icon-occlusion-opacity/text-occlusion-opacity properties to opt-in to new occlusion behavior.

v3.5.0

Breaking changes ⚠️

  • This release marks a significant transition for GL JS, moving from Flow to TypeScript. While we have maintained backward compatibility where possible, the community typings @types/mapbox-gl are not fully compatible with the new first-class typings. Users relying on the community typings may experience breaking changes. Please remove the @types/mapbox-gl dependency and refer to the v3.5.0 migration guide for instructions on upgrading, resolving common issues, and asking questions regarding the migration to the first-class typings. We welcome your feedback and contributions to make Mapbox GL JS better.

Features and improvements ✨

  • Add color-theme property and Map setColorTheme method to enable colorization with a lookup table (LUT) images.
  • Significantly improve performance of updateData for GeoJSON sources in dynamic mode.
  • Add icon-occlusion-opacity and text-occlusion-opacity properties to fade symbols behind models and landmarks.
  • Add line-occlusion-opacity property to fade lines behind 3D objects.
  • Add experimental clip layer to filter out rendering data.
  • Add experimental line-z-offset property for a non-globe view.
  • Add model-cutoff-fade-range property to control fade out of faraway 3D buildings.
  • Improve precision of line-pattern on long lines and higher zooms.
  • Add experimental line-trim-color and line-trim-fade-range properties to customize rendering of lines trimmed with line-trim-offset.
  • Add Map getSlots method for listing available slots of a style.

Bug fixes 🐞

  • Fix a performance regression in Standard style introduced in v3.4.0.
  • Fix icon rotation during globe transition.
  • Fix GeoJSON data loss due to frequent updateData calls.
  • Improve raster-particle layer animation.
  • Fix model-front-cutoff property for Meshopt-encoded models.
  • Fix errors in the console on empty 3D tiles.
  • Fix not properly detecting fingerprinting protection when adding terrain through setTerrain.
  • Fix style.load event missing style property.
  • Fix errors when using queryRenderedFeatures on areas with missing DEM tiles when terrain is enabled.

v3.5.0-beta.1

Breaking changes ⚠️

  • This release marks a significant transition for GL JS, moving from Flow to TypeScript. While we have maintained backward compatibility where possible, the community typings @types/mapbox-gl are not fully compatible with the new first-class typings. Users relying on the community typings may experience breaking changes. Please remove the @types/mapbox-gl dependency and refer to the v3.5.0 migration guide for instructions on upgrading, resolving common issues, and asking questions regarding the migration to the first-class typings. We welcome your feedback and contributions to make Mapbox GL JS better.

Features and improvements ✨

  • Add a color-theme property to enable colorization with a lookup table (LUT) images.
  • Add icon-occlusion-opacity and text-occlusion-opacity properties to fade symbols behind models and landmarks.

... (truncated)

Changelog

Sourced from mapbox-gl's changelog.

3.5.2

  • Improve 3D models rendering performance.
  • Slightly improve terrain rendering performance.
  • Fix raster particle data decoding and improve rendering quality.
  • Fix 3D lighting rendering when lookup tables (LUT) image is applied.
  • Fix shadows rendering artifacts on fill-extrusion-cutoff-fade-range.
  • Improve TypeScript API, including strongly typed Map event listeners, improved type narrowing, and more.

3.5.1

  • Revert default behavior of symbol occlusion behind terrain to maintain compatibility. Set icon-occlusion-opacity/text-occlusion-opacity properties to opt-in to new occlusion behavior.

3.5.0

Breaking changes ⚠️

  • This release marks a significant transition for GL JS, moving from Flow to TypeScript. While we have maintained backward compatibility where possible, the community typings @types/mapbox-gl are not fully compatible with the new first-class typings. Users relying on the community typings may experience breaking changes. Please remove the @types/mapbox-gl dependency and refer to the v3.5.0 migration guide for instructions on upgrading, resolving common issues, and asking questions regarding the migration to the first-class typings. We welcome your feedback and contributions to make Mapbox GL JS better.

Features and improvements ✨

  • Add color-theme property and Map setColorTheme method to enable colorization with a lookup table (LUT) images.
  • Significantly improve performance of updateData for GeoJSON sources in dynamic mode.
  • Add icon-occlusion-opacity and text-occlusion-opacity properties to fade symbols behind models and landmarks.
  • Add line-occlusion-opacity property to fade lines behind 3D objects.
  • Add experimental clip layer to filter out rendering data.
  • Add experimental line-z-offset property for a non-globe view.
  • Add model-cutoff-fade-range property to control fade out of faraway 3D buildings.
  • Improve precision of line-pattern on long lines and higher zooms.
  • Add experimental line-trim-color and line-trim-fade-range properties to customize rendering of lines trimmed with line-trim-offset.
  • Add Map getSlots method for listing available slots of a style.

Bug fixes 🐞

  • Fix a performance regression in Standard style introduced in v3.4.0.
  • Fix icon rotation during globe transition.
  • Fix GeoJSON data loss due to frequent updateData calls.
  • Improve raster-particle layer animation.
  • Fix model-front-cutoff property for Meshopt-encoded models.
  • Fix errors in the console on empty 3D tiles.
  • Fix not properly detecting fingerprinting protection when adding terrain through setTerrain.
  • Fix style.load event missing style property.
  • Fix errors when using queryRenderedFeatures on areas with missing DEM tiles when terrain is enabled.

3.4.0

Features and improvements ✨

  • Add dynamic: true option for GeoJSON sources that enables partial update API with source.updateData method. Further optimizations for this mode are expected in future releases.
  • Add Map setConfig, getConfig, setSchema and getSchema methods for batch setting of style configuration options.
  • Add config option for the Map constructor and setStyle methods for conveniently setting style configuration options on map initialization.
  • Add icon-color-saturation, icon-color-contrast, icon-color-brightness-min and icon-color-brightness-max to control symbol layer appearance.
  • Introduce a new line-join mode: none to improve line pattern distortions around joins.
  • Extend model-id property to support URIs (in addition to style-defined model references).

... (truncated)

Commits
  • 0759ea9 v3.5.2 (internal-1651)
  • bcaa6bc [GLJS-921] Update CircleCI runners (internal-1649)
  • 8901ae3 Improve types (internal-1650)
  • 6999b97 Fix Android and iOS availability version for ClipLayer (internal-1646)
  • 6c5953b Allow optional feature id in Map#removeFeatureState (internal-1648)
  • 831ee0c Improve Source class types (internal-1647)
  • 590c8a4 Refactor raster particle update shader (internal-1586)
  • 0719926 [MAPS3D-1411] Remove remaining shadows after fill-extrusion cutoff (internal-...
  • 0b6bb32 Improve TypeScript types (internal-1644)
  • 2056362 Port use even distance for tile splitting (internal-1642)
  • Additional commits viewable in compare view

Updates @types/mapbox-gl from 2.7.21 to 3.4.0

Commits

You can trigger a rebase of this PR by commenting @dependabot rebase.


Dependabot commands and options

You can trigger Dependabot actions by commenting on this PR:

  • @dependabot rebase will rebase this PR
  • @dependabot recreate will recreate this PR, overwriting any edits that have been made to it
  • @dependabot merge will merge this PR after your CI passes on it
  • @dependabot squash and merge will squash and merge this PR after your CI passes on it
  • @dependabot cancel merge will cancel a previously requested merge and block automerging
  • @dependabot reopen will reopen this PR if it is closed
  • @dependabot close will close this PR and stop Dependabot recreating it. You can achieve the same result by closing it manually
  • @dependabot show <dependency name> ignore conditions will show all of the ignore conditions of the specified dependency
  • @dependabot ignore this major version will close this PR and stop Dependabot creating any more for this major version (unless you reopen the PR or upgrade to it yourself)
  • @dependabot ignore this minor version will close this PR and stop Dependabot creating any more for this minor version (unless you reopen the PR or upgrade to it yourself)
  • @dependabot ignore this dependency will close this PR and stop Dependabot creating any more for this dependency (unless you reopen the PR or upgrade to it yourself)

Note
Automatic rebases have been disabled on this pull request as it has been open for over 30 days.

Bumps [mapbox-gl](https://github.com/mapbox/mapbox-gl-js) and [@types/mapbox-gl](https://github.com/DefinitelyTyped/DefinitelyTyped/tree/HEAD/types/mapbox-gl). These dependencies needed to be updated together.

Updates `mapbox-gl` from 3.3.0 to 3.5.2
- [Release notes](https://github.com/mapbox/mapbox-gl-js/releases)
- [Changelog](https://github.com/mapbox/mapbox-gl-js/blob/main/CHANGELOG.md)
- [Commits](mapbox/mapbox-gl-js@v3.3.0...v3.5.2)

Updates `@types/mapbox-gl` from 2.7.21 to 3.4.0
- [Release notes](https://github.com/DefinitelyTyped/DefinitelyTyped/releases)
- [Commits](https://github.com/DefinitelyTyped/DefinitelyTyped/commits/HEAD/types/mapbox-gl)

---
updated-dependencies:
- dependency-name: mapbox-gl
  dependency-type: direct:production
  update-type: version-update:semver-minor
- dependency-name: "@types/mapbox-gl"
  dependency-type: direct:development
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <[email protected]>
@dependabot dependabot bot added dependencies Pull requests that update a dependency file javascript Pull requests that update Javascript code labels Aug 1, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
dependencies Pull requests that update a dependency file javascript Pull requests that update Javascript code
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant