MANO hand model in PyTorch (anatomy consistent, anchors, etc)
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Updated
Dec 4, 2024 - Python
MANO hand model in PyTorch (anatomy consistent, anchors, etc)
Library to Compute Centres of Rotation for Optimised Centres of Rotation Skinning by Le and Hodgins 2016 "Real-time Skeletal Skinning with Optimized Centers of Rotation"
Master semester project in computer graphics, implementation of Rodolphe Vaillant's thesis in MATLAB and C++
A 100% compatiable SMPL,SMPL-H,SMPL-X model implemention in C++ with CUDA support. Same api with python smplx.
An example of Linear blend skinning using modern OpenGL with Assimp
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