Mixin Changes + Compatibility With my Mod #155
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Reason for Change
As expressed in a Discord thread, this mod, for some reason, would cause rendering issues for one of my mods which adds a feature renderer. The solution to the problem, as documented here and tested on the
1.20
branch, shows that injecting into thePlayerRenderer
constructor with the annotation ofwould, for some reason, cause my mod to have rendering issues. Changing it to
fixes the rendering issues.
Changes
Because I initially tested this on the
1.20
branch, I was not aware that themain
branch had a different method for adding theCustomLayerFeatureRenderer
. Upon looking at thePlayerRendererMixin
, theCustomLayerFeatureRenderer
was adding by injecting into Minecraft'sPlayerRenderer#setModelProperties
. The change log is as follows:Changed how the
CustomLayerFeatureRenderer
was added to the PlayerRenderer. Formally, this was done by injecting into Minecraft'sPlayerRenderer#setModelProperties
, but is now injecting into the constructor.There was a concern that "Somehow [injecting into the constructor to add the CustomLayerFeatureRenderer] in 1.16.5 is a bit unpredictable, [and that] only late adding layer works well," but my testing has shown there are no prevailing issues.