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Softlock when ending level in Lake of Fire #68

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trigger-segfault opened this issue Jun 17, 2023 · 0 comments
Open

Softlock when ending level in Lake of Fire #68

trigger-segfault opened this issue Jun 17, 2023 · 0 comments
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bug Something went wrong. freeze Game hangs indefinitely (may still be functional). game logic Relates to how things work and happen in game. investigate Not sure what the problem is yet.

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@trigger-segfault
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Describe the issue
When ending Lake of Fire from the pause menu, the game speed did not reset from 0% to 100%, and the level had no way to finish the teleportation sequence to skip to the rewards menu.

Expected behaviour
Units should have started teleporting up, and game speed should have reset to 100% speed.

Steps to reproduce
I have not yet been able to reproduce this, but I was researching construction erosion for about 10 minutes on this level with game speed set to 300% and then 0% before ending the level. There were at least 20 construction zones placed, most with barriers, and some with lava eroding solid or path tiles. Some construction zones were cancelled. There were around 25+ rock raiders in the level.

Additional information

  • Time played this session: ~10 minutes
  • Level: Lake of Fire
  • Game speed: 300% and then 0%
  • Graphics fix: dgVoodoo 2.55.4
  • Using mods: None
@trigger-segfault trigger-segfault added bug Something went wrong. freeze Game hangs indefinitely (may still be functional). investigate Not sure what the problem is yet. game logic Relates to how things work and happen in game. labels Jun 17, 2023
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Labels
bug Something went wrong. freeze Game hangs indefinitely (may still be functional). game logic Relates to how things work and happen in game. investigate Not sure what the problem is yet.
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