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Fixed Bugs & Remove 1 Record
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trychen committed Feb 4, 2018
1 parent 07534a4 commit 20f96e5
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package unstudio.chinacraft.block.decoration;

import net.minecraft.block.BlockDoor;
import net.minecraft.block.material.Material;
import net.minecraft.item.Item;

/**
* Created by trychen on 17/7/17.
*/
public class BlockCCDoor extends BlockDoor {
private Item item;
public BlockCCDoor(Material material) {
super(material);
}

public Item getItem() {
return item;
}
}
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package unstudio.chinacraft.block.decoration;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.block.BlockDoor;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;

import java.util.Random;

/**
* Created by trychen on 17/7/17.
*/
public class BlockLatticeDoor extends Block {
public BlockLatticeDoor() {
super(Material.wood);
float f = 0.5F;
float f1 = 1.0F;
this.setBlockBounds(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, f1, 0.5F + f);
}

/**
* Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two
* adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
*/
public boolean isOpaqueCube()
{
return false;
}

public boolean getBlocksMovement(IBlockAccess p_149655_1_, int p_149655_2_, int p_149655_3_, int p_149655_4_)
{
int l = this.func_150012_g(p_149655_1_, p_149655_2_, p_149655_3_, p_149655_4_);
return (l & 4) != 0;
}

/**
* If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
*/
public boolean renderAsNormalBlock()
{
return false;
}

/**
* The type of render function that is called for this block
*/
public int getRenderType()
{
return 7;
}

/**
* Returns the bounding box of the wired rectangular prism to render.
*/
@SideOnly(Side.CLIENT)
public AxisAlignedBB getSelectedBoundingBoxFromPool(World p_149633_1_, int p_149633_2_, int p_149633_3_, int p_149633_4_)
{
this.setBlockBoundsBasedOnState(p_149633_1_, p_149633_2_, p_149633_3_, p_149633_4_);
return super.getSelectedBoundingBoxFromPool(p_149633_1_, p_149633_2_, p_149633_3_, p_149633_4_);
}

/**
* Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been
* cleared to be reused)
*/
public AxisAlignedBB getCollisionBoundingBoxFromPool(World p_149668_1_, int p_149668_2_, int p_149668_3_, int p_149668_4_)
{
this.setBlockBoundsBasedOnState(p_149668_1_, p_149668_2_, p_149668_3_, p_149668_4_);
return super.getCollisionBoundingBoxFromPool(p_149668_1_, p_149668_2_, p_149668_3_, p_149668_4_);
}

/**
* Updates the blocks bounds based on its current state. Args: world, x, y, z
*/
public void setBlockBoundsBasedOnState(IBlockAccess world, int x, int y, int z)
{
this.func_150011_b(this.func_150012_g(world, x, y, z));
}

private void func_150011_b(int p_150011_1_)
{
float f = 0.1875F;
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 2.0F, 1.0F);
int j = p_150011_1_ & 3;
boolean flag = (p_150011_1_ & 4) != 0;
boolean flag1 = (p_150011_1_ & 16) != 0;

if (j == 0)
{
if (flag)
{
if (!flag1)
{
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f);
}
else
{
this.setBlockBounds(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F);
}
}
else
{
this.setBlockBounds(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F);
}
}
else if (j == 1)
{
if (flag)
{
if (!flag1)
{
this.setBlockBounds(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
}
else
{
this.setBlockBounds(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F);
}
}
else
{
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f);
}
}
else if (j == 2)
{
if (flag)
{
if (!flag1)
{
this.setBlockBounds(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F);
}
else
{
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f);
}
}
else
{
this.setBlockBounds(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
}
}
else if (j == 3)
{
if (flag)
{
if (!flag1)
{
this.setBlockBounds(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F);
}
else
{
this.setBlockBounds(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
}
}
else
{
this.setBlockBounds(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F);
}
}
}

/**
* Called when a player hits the block. Args: world, x, y, z, player
*/
public void onBlockClicked(World p_149699_1_, int p_149699_2_, int p_149699_3_, int p_149699_4_, EntityPlayer p_149699_5_) {}

/**
* Called upon block activation (right click on the block.)
*/
public boolean onBlockActivated(World p_149727_1_, int p_149727_2_, int p_149727_3_, int p_149727_4_, EntityPlayer p_149727_5_, int p_149727_6_, float p_149727_7_, float p_149727_8_, float p_149727_9_) {
int i1 = this.func_150012_g(p_149727_1_, p_149727_2_, p_149727_3_, p_149727_4_);
int j1 = i1 & 7;
j1 ^= 4;

if ((i1 & 8) == 0)
{
p_149727_1_.setBlockMetadataWithNotify(p_149727_2_, p_149727_3_, p_149727_4_, j1, 2);
p_149727_1_.markBlockRangeForRenderUpdate(p_149727_2_, p_149727_3_, p_149727_4_, p_149727_2_, p_149727_3_, p_149727_4_);
} else {
p_149727_1_.setBlockMetadataWithNotify(p_149727_2_, p_149727_3_ - 1, p_149727_4_, j1, 2);
p_149727_1_.markBlockRangeForRenderUpdate(p_149727_2_, p_149727_3_ - 1, p_149727_4_, p_149727_2_, p_149727_3_, p_149727_4_);
}

p_149727_1_.playAuxSFXAtEntity(p_149727_5_, 1003, p_149727_2_, p_149727_3_, p_149727_4_, 0);
return true;
}

public void func_150014_a(World p_150014_1_, int p_150014_2_, int p_150014_3_, int p_150014_4_, boolean p_150014_5_)
{
int l = this.func_150012_g(p_150014_1_, p_150014_2_, p_150014_3_, p_150014_4_);
boolean flag1 = (l & 4) != 0;

if (flag1 != p_150014_5_)
{
int i1 = l & 7;
i1 ^= 4;

if ((l & 8) == 0)
{
p_150014_1_.setBlockMetadataWithNotify(p_150014_2_, p_150014_3_, p_150014_4_, i1, 2);
p_150014_1_.markBlockRangeForRenderUpdate(p_150014_2_, p_150014_3_, p_150014_4_, p_150014_2_, p_150014_3_, p_150014_4_);
}
else
{
p_150014_1_.setBlockMetadataWithNotify(p_150014_2_, p_150014_3_ - 1, p_150014_4_, i1, 2);
p_150014_1_.markBlockRangeForRenderUpdate(p_150014_2_, p_150014_3_ - 1, p_150014_4_, p_150014_2_, p_150014_3_, p_150014_4_);
}

p_150014_1_.playAuxSFXAtEntity(null, 1003, p_150014_2_, p_150014_3_, p_150014_4_, 0);
}
}

/**
* Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are
* their own) Args: x, y, z, neighbor Block
*/
public void onNeighborBlockChange(World p_149695_1_, int p_149695_2_, int p_149695_3_, int p_149695_4_, Block p_149695_5_)
{
int l = p_149695_1_.getBlockMetadata(p_149695_2_, p_149695_3_, p_149695_4_);

if ((l & 8) == 0)
{
boolean flag = false;

if (p_149695_1_.getBlock(p_149695_2_, p_149695_3_ + 1, p_149695_4_) != this)
{
p_149695_1_.setBlockToAir(p_149695_2_, p_149695_3_, p_149695_4_);
flag = true;
}

if (!World.doesBlockHaveSolidTopSurface(p_149695_1_, p_149695_2_, p_149695_3_ - 1, p_149695_4_))
{
p_149695_1_.setBlockToAir(p_149695_2_, p_149695_3_, p_149695_4_);
flag = true;

if (p_149695_1_.getBlock(p_149695_2_, p_149695_3_ + 1, p_149695_4_) == this)
{
p_149695_1_.setBlockToAir(p_149695_2_, p_149695_3_ + 1, p_149695_4_);
}
}

if (flag)
{
if (!p_149695_1_.isRemote)
{
this.dropBlockAsItem(p_149695_1_, p_149695_2_, p_149695_3_, p_149695_4_, l, 0);
}
}
else
{
boolean flag1 = p_149695_1_.isBlockIndirectlyGettingPowered(p_149695_2_, p_149695_3_, p_149695_4_) || p_149695_1_.isBlockIndirectlyGettingPowered(p_149695_2_, p_149695_3_ + 1, p_149695_4_);

if ((flag1 || p_149695_5_.canProvidePower()) && p_149695_5_ != this)
{
this.func_150014_a(p_149695_1_, p_149695_2_, p_149695_3_, p_149695_4_, flag1);
}
}
}
else
{
if (p_149695_1_.getBlock(p_149695_2_, p_149695_3_ - 1, p_149695_4_) != this)
{
p_149695_1_.setBlockToAir(p_149695_2_, p_149695_3_, p_149695_4_);
}

if (p_149695_5_ != this)
{
this.onNeighborBlockChange(p_149695_1_, p_149695_2_, p_149695_3_ - 1, p_149695_4_, p_149695_5_);
}
}
}

public Item getItemDropped(int p_149650_1_, Random p_149650_2_, int p_149650_3_)
{
return (p_149650_1_ & 8) != 0 ? null : (this.blockMaterial == Material.iron ? Items.iron_door : Items.wooden_door);
}

/**
* Ray traces through the blocks collision from start vector to end vector returning a ray trace hit. Args: world,
* x, y, z, startVec, endVec
*/
public MovingObjectPosition collisionRayTrace(World p_149731_1_, int p_149731_2_, int p_149731_3_, int p_149731_4_, Vec3 p_149731_5_, Vec3 p_149731_6_)
{
this.setBlockBoundsBasedOnState(p_149731_1_, p_149731_2_, p_149731_3_, p_149731_4_);
return super.collisionRayTrace(p_149731_1_, p_149731_2_, p_149731_3_, p_149731_4_, p_149731_5_, p_149731_6_);
}

/**
* Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z
*/
public boolean canPlaceBlockAt(World p_149742_1_, int p_149742_2_, int p_149742_3_, int p_149742_4_)
{
return p_149742_3_ >= p_149742_1_.getHeight() - 2 ? false : World.doesBlockHaveSolidTopSurface(p_149742_1_, p_149742_2_, p_149742_3_ - 1, p_149742_4_) && super.canPlaceBlockAt(p_149742_1_, p_149742_2_, p_149742_3_, p_149742_4_) && super.canPlaceBlockAt(p_149742_1_, p_149742_2_, p_149742_3_ + 1, p_149742_4_) && super.canPlaceBlockAt(p_149742_1_, p_149742_2_, p_149742_3_ + 2, p_149742_4_);
}

/**
* Returns the mobility information of the block, 0 = free, 1 = can't push but can move over, 2 = total immobility
* and stop pistons
*/
public int getMobilityFlag()
{
return 1;
}

public int func_150012_g(IBlockAccess world, int x, int y, int z)
{
int l = world.getBlockMetadata(x, y, z);
boolean flag = (l & 8) != 0;
int i1;
int j1;

if (flag)
{
i1 = world.getBlockMetadata(x, y - 1, z);
j1 = l;
}
else
{
i1 = l;
j1 = world.getBlockMetadata(x, y + 1, z);
}

boolean flag1 = (j1 & 1) != 0;
return i1 & 7 | (flag ? 8 : 0) | (flag1 ? 16 : 0);
}

/**
* Gets an item for the block being called on. Args: world, x, y, z
*/
@SideOnly(Side.CLIENT)
public Item getItem(World p_149694_1_, int p_149694_2_, int p_149694_3_, int p_149694_4_)
{
return this.blockMaterial == Material.iron ? Items.iron_door : Items.wooden_door;
}

/**
* Called when the block is attempted to be harvested
*/
public void onBlockHarvested(World w, int x, int y, int z, int p_149681_5_, EntityPlayer p_149681_6_)
{
if (p_149681_6_.capabilities.isCreativeMode && (p_149681_5_ & 8) != 0 && w.getBlock(x, y - 1, z) == this && w.getBlock(x, y - 2, z) == this)
{
w.setBlockToAir(x, y - 1, z);
w.setBlockToAir(x, y - 2, z);
}
}
}
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