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Releases: uellenberg/Graphgame

1.0.11

01 Apr 04:46
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  • Allow values to be expressions.

1.0.10

14 Jan 07:20
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  • Make setMut automatically handled by setValAction.
  • Wait before creating prefabs/adding behaviors to ensure that their definitions are fully created.

1.0.9

13 Jan 08:28
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  • Fixed a bug with setPrefabVal not working.
  • Added collisions example.

1.0.8

12 Jan 15:18
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  • Fixed a bug with files not being displayed correctly in errors.

1.0.7

08 Jan 07:23
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  • Added square outline component (and the ability for blocks to be passed as behavior/prefab arguments).
  • Compressed names for a smaller output.

1.0.6

07 Jan 03:47
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This is a re-release of 1.0.5 with only changes to npm.

1.0.5

07 Jan 03:26
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Change behaviors, objects, and prefabs to have all of their declaration contained inside of their create template. This also removes the need to specify the behavior name in behavior templates except for createBehavior, with the same going for object IDs and prefabs.

1.0.4

03 Jan 04:12
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Allow modifying the display properties of renderers.

1.0.3

01 Jan 09:45
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Bump logimat version

1.0.2

20 Nov 20:55
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  • Fixed duplicate entries existing in behaviorGraph and overriding other entries.