Releases: uellenberg/Graphgame
Releases · uellenberg/Graphgame
1.0.11
1.0.10
- Make setMut automatically handled by setValAction.
- Wait before creating prefabs/adding behaviors to ensure that their definitions are fully created.
1.0.9
- Fixed a bug with setPrefabVal not working.
- Added collisions example.
1.0.8
- Fixed a bug with files not being displayed correctly in errors.
1.0.7
- Added square outline component (and the ability for blocks to be passed as behavior/prefab arguments).
- Compressed names for a smaller output.
1.0.6
This is a re-release of 1.0.5 with only changes to npm.
1.0.5
Change behaviors, objects, and prefabs to have all of their declaration contained inside of their create template. This also removes the need to specify the behavior name in behavior templates except for createBehavior, with the same going for object IDs and prefabs.
1.0.4
Allow modifying the display properties of renderers.
1.0.3
Bump logimat version
1.0.2
- Fixed duplicate entries existing in behaviorGraph and overriding other entries.