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PolyhedralDangerInvariants
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Input is ICFG (interprocedural control flow graph)
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We map templates to locations of program
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Calls and Returns are not yet supported. We use our Boogie procedure inlining to handle programs with several procedures (hence, we cannot handle recursive programs).
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Polyhedra-based (both use Boolean combinations of linear inequalities) Need translation of transition relation into linear inequalities.
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Apply Motzkin transformation to constraints in order to reduce non-linear arithmetic and to get rid of quantifier alternation
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Use SMT solver to get satisfying assignments for contraints. Apply simplification to obtain simple solution.
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We start with small templates and iteratiable increase the size of the template.
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Use large block encoding to improve performance (
LargeBlockEncodingIcfgTransformer
,mApplyLargeBlockEncoding
) -
Use live variables to optimize size of templates (
generateLiveVariables
,USE_LIVE_VARIABLES
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We use classes that implement the
IPredicate
interface to represent sets of states -
Different strategies to increase size of templates. (maybe we can use the same classes and interfaces, maybe not
ILinearInequalityInvariantPatternStrategy
)
- Synthesis of safety invariants also works with overapproximations of transition relation.
- We can check correctness of a safety invariant (by checking Hoare triples)
- safety invariants: error locations annotated with false, danger invariants: error locations annotated with true
- we do not use unsatisfiable cores while synthesizing danger invariants
- we do not use over/underapproximations of reachable states to guide constrution of templates (
loc2underApprox
loc2overApprox
) - We have Skolem function
- Code of safety invariant synthesis is probably not well-structures and only partly documented. The code for danger invariant should be fully documented
- For the synthesis of safety invariants we do not have to synthesize annotation for the initial location(s), we can use the preconditions. (Same does not hold for danger invariants)
- Constraints for safety invariant can be built for each transition separately whereas constraint for danger invariants need all successor transitions of a location.
- Translation of transition relation into linear inequalities: check if we can detect overapproximations.
- How can we check correctness of a danger invariant (warning: do not implement this, something similar might have been already implemented in Ultimate)?
- Which statistical data is interesting for our synthesis of danger invariants?
- Generalize LinearInequalityInvariantPatternProcessor
- Change hardcoded init and error annotation (done)
- Allow multiple init locations and error locations (not important)
- Make synthesis of invariant for initial location(s) optional (done)
- Add DangerInvariantResult
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