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--- | ||
name: Bug report | ||
about: Help me help you... | ||
title: '' | ||
labels: '' | ||
assignees: '' | ||
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--- | ||
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**Describe the bug** | ||
A clear and concise description of what the bug is. | ||
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If you are experiencing a crash, provide a backtrace (GDB or similar). | ||
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*How to Reproduce** | ||
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Please provide a specific description of how to reproduce the issue or source code that can be compiled and executed. Please attach a file/project that is easy to compile, don't copy and paste code snippets! | ||
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Even better, create a Pull Request with a failing unit test. |
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name: Feature request | ||
about: Suggest an idea for this project | ||
title: '' | ||
labels: '' | ||
assignees: '' | ||
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--- | ||
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**Is your feature request related to a problem? Please describe.** | ||
A clear and concise description of what the problem is. | ||
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**Describe the solution you'd like** | ||
A clear and concise description of what you want to happen. | ||
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**Describe alternatives you've considered** | ||
A clear and concise description of any alternative solutions or features you've considered. | ||
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**Additional context** | ||
Add any other context or screenshots about the feature request here. |
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![License MIT](https://img.shields.io/github/license/BehaviorTree/BehaviorTree.CPP?color=blue) | ||
![Version](https://img.shields.io/badge/version-4.5-blue.svg) | ||
![Version](https://img.shields.io/badge/version-4.6-blue.svg) | ||
[![conan Ubuntu](https://github.com/BehaviorTree/BehaviorTree.CPP/actions/workflows/cmake_ubuntu.yml/badge.svg)](https://github.com/BehaviorTree/BehaviorTree.CPP/actions/workflows/cmake_ubuntu.yml) | ||
[![conan Windows](https://github.com/BehaviorTree/BehaviorTree.CPP/actions/workflows/cmake_windows.yml/badge.svg)](https://github.com/BehaviorTree/BehaviorTree.CPP/actions/workflows/cmake_windows.yml) | ||
[![ros1](https://github.com/BehaviorTree/BehaviorTree.CPP/workflows/ros1/badge.svg?branch=master)](https://github.com/BehaviorTree/BehaviorTree.CPP/actions?query=workflow%3Aros1) | ||
[![ros2](https://github.com/BehaviorTree/BehaviorTree.CPP/workflows/ros2/badge.svg?branch=master)](https://github.com/BehaviorTree/BehaviorTree.CPP/actions?query=workflow%3Aros2) | ||
[![pixi (Conda)](https://github.com/BehaviorTree/BehaviorTree.CPP/actions/workflows/pixi.yaml/badge.svg)](https://github.com/BehaviorTree/BehaviorTree.CPP/actions/workflows/pixi.yaml) | ||
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# BehaviorTree.CPP 4.5 | ||
# BehaviorTree.CPP 4.6 | ||
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<p align="center"><img width=350 src="animated.svg"></p> | ||
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@@ -40,14 +40,6 @@ You can learn about the main concepts, the API and the tutorials here: https://w | |
If the documentation doesn't answer your questions and/or you want to | ||
connect with the other **BT.CPP** users, visit [our forum](https://github.com/BehaviorTree/BehaviorTree.CPP/discussions) | ||
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## Previous version | ||
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Version 3.8 of the software can be found in the branch | ||
[v3.8](https://github.com/BehaviorTree/BehaviorTree.CPP/tree/v3.8). | ||
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That branch might receive bug fixes, but the new features will be implemented | ||
only in the master branch. | ||
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# GUI Editor | ||
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Editing a BehaviorTree is as simple as editing an XML file in your favorite text editor. | ||
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[![Star History Chart](https://api.star-history.com/svg?repos=BehaviorTree/BehaviorTree.CPP&type=Date)](https://star-history.com/#BehaviorTree/BehaviorTree.CPP&Date) | ||
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## Previous version | ||
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Version 3.8 of the software can be found in the branch | ||
[v3.8](https://github.com/BehaviorTree/BehaviorTree.CPP/tree/v3.8). | ||
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That branch might receive bug fixes, but the new features will be implemented | ||
only in the master branch. | ||
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# License | ||
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