Merge branch 'NetStandard' of https://github.com/vchelaru/FlatRedBall… #2
Annotations
12 warnings
The following actions uses node12 which is deprecated and will be forced to run on node16: microsoft/[email protected]. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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Setup MSBuild.exe
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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Build:
Engines/FlatRedBallXNA/FlatRedBall/TimeManager.cs#L676
Unreachable code detected
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Build:
Engines/FlatRedBallXNA/FlatRedBall/SpriteManager.cs#L1398
'StaticMethodInstruction' is obsolete: 'Use DelegateInstruction or Call on IInstructibles'
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Build:
Engines/FlatRedBallXNA/FlatRedBall/SpriteManager.cs#L1399
'StaticMethodInstruction' is obsolete: 'Use DelegateInstruction or Call on IInstructibles'
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Build:
Engines/FlatRedBallXNA/FlatRedBall/Graphics/Particle/Emitter.cs#L504
'Sprite.CustomBehavior' is obsolete: 'Do not use this! This will go away. Use the Entity pattern instead'
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Build:
Engines/FlatRedBallXNA/FlatRedBall/Graphics/Particle/Emitter.cs#L659
'Sprite.PixelSize' is obsolete: 'Use TextureScale'
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Build:
Engines/FlatRedBallXNA/FlatRedBall/Graphics/Particle/Emitter.cs#L659
'EmissionSettings.PixelSize' is obsolete: 'Use TextureScale instead. TextureScale = PixelSize * 2'
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Build:
Engines/FlatRedBallXNA/FlatRedBall/AI/Pathfinding/RectangleNodeNetwork.cs#L132
The variable 'closestNode' is assigned but its value is never used
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Build:
Engines/FlatRedBallXNA/FlatRedBall/Graphics/Particle/EmissionSettings.cs#L361
'EmissionSettings.PixelSize' is obsolete: 'Use TextureScale instead. TextureScale = PixelSize * 2'
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Build:
Engines/FlatRedBallXNA/FlatRedBall/Graphics/Particle/EmissionSettings.cs#L362
'EmissionSettings.PixelSize' is obsolete: 'Use TextureScale instead. TextureScale = PixelSize * 2'
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Build:
Engines/FlatRedBallXNA/FlatRedBall/Graphics/Particle/EmissionSettings.cs#L513
'EmissionSettings.PixelSize' is obsolete: 'Use TextureScale instead. TextureScale = PixelSize * 2'
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