0.0.4.0
General:
- Added support for writing binvox files
- Added support for reading kvx (Build-Engine) and kv6 (SLAB6) voxel volumes
- Performed some AFL hardening on voxel format code
- Don't execute keybindings if the console is active
- Added basic shader storage buffer support
- Reduced voxel vertex size from 16 to 8 bytes
- Apply checkerboard pattern to water surface
- Improved tracy profiling support
- A few highdpi fixes
Server:
- Allow to specify the database port
- Fixed loading database chunks
VoxEdit:
- Added
scale
console command to produce LODs
VoxConvert:
- Added ability to merge all layers into one