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New-View-Synthesis

Collecting papers about new view synthesis

:bowtie:⭐🔥💪 I will update each day and add more details about every paper ☀️☀️☀️

  1. Stereo Magnification: Learning View Synthesis using Multiplane Images [arxiv] | [code] | 2018 image

  2. Local Light Field Fusion [arxiv] | [code] | 2019 image

  3. DeepView: View synthesis with learned gradient descent [pdf] | [code] | 2019 image

  4. 3D Ken Burns Effect from a Single Image [arxiv] | [code] | 2020 image

  5. 3D Photography using Context-aware Layered Depth Inpainting [arxiv] | [code] | 2020 image

  6. NeRF: Neural Radiance Fields [arxiv] | [code] | 2020 image

  7. NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections [arxiv] | [code] | 2020 image

  8. GRF: Learning a General Radiance Field for 3D Scene Representation and Rendering [arxiv] | [code] image

  9. DeRF: Decomposed Radiance Fields [arxiv] | 2020

  10. NeRF++: Analyzing and Improving Neural Radiance Fields [arxiv] | [code] | 2020

  11. Extreme View Synthesis [arxiv] | [code] | 2019 image

  12. Generative View Synthesis: From Single-view Semantics to Novel-view Images [arxiv] | [code] | 2020 image

  13. Semantic view synthesis [arxiv] | [code] |2020 image

  14. Single-view view synthesis with multiplane images [arxiv] | [code] | 2020

image

  1. Neural Sparse Voxel Fields [arixv] | [code] | 2020

  2. SynSin: End-to-end View Synthesis from a Single Image [arxiv] | [code] | 2020 image

  3. Neural Point-Based Graphics [arxiv] | [code] | 2020

image

  1. Free View Synthesis [arxiv] | [code] | 2020

image

  1. Stable View Synthesis [arxiv] | [code]2020

image

  1. Deformable Neural Radiance Fields [pdf] | [code] | 2020

image

  1. MatryODShka: Real-time 6DoF Video View Synthesis using Multi-Sphere Images [arxiv] | [code] | 2020

image

  1. Immersive light field video with a layered mesh representation [pdf] | [project] | 2020

  2. NRMVS: Non-Rigid Multi-View Stereo [code] | 2019

  3. Neural Volumes: Learning Dynamic Renderable Volumes from Images [arxiv] | [code] | 2020

  4. Pifuhd: Multi-level pixel-aligned implicit function for high-resolution 3d human digitization [arxiv] | [code]

  5. Neural3D: Light-weight Neural Portrait Scanning via Context-aware Correspondence Learning [pdf] | 2020

  6. Monocular Real-Time Volumetric Performance Capture [pdf] | [code] | 2020

  7. pixelNeRF : Neural Radiance Fields from One or Few Images [pdf] | [code] | 2020

  8. Novel View Synthesis of Dynamic Scenes with Globally Coherent Depths from a Monocular Camera [arxiv] | 2020

  9. Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenes [arxiv] | [code] | 2020

  10. Space-time Neural Irradiance Fields for Free-Viewpoint Video [arxiv] | [code] | 2020

  11. NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesis [project] | 2020

  12. Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstruction [project] | 2020 image

    • use 3DMM to get the facical expression
    • encode the input image sqquences to get latent code
    • like nerf's MLP, also use facial expressing and latent code as input for the Radiance Fields Network
  13. NeRD: Neural Reflectance Decomposition from Image Collections [code] | 2020 image

  14. Portrait Neural Radiance Fields from a Single Image [pdf] | [project] | 2020 image

  15. Object-Centric Neural Scene Rendering [project] | 2020

  16. Worldsheet: Wrapping the World in a 3D Sheet for View Synthesis from a Single Image [project] | 2020

  17. Infinite Nature: Perpetual View Generation of Natural Scenes from a Single Image [arxiv] | [video] | 2020 image

  18. Neural Radiance Flow for 4D View Synthesis and Video Processing [project] | 2020 image

  19. Learning Compositional Radiance Fields of Dynamic Human Heads [pdf] | [project] | 2020 image

  20. Relightable 3D Head Portraits from a Smartphone Video [pdf] | 2020 image

  21. Learning to Recover 3D Scene Shape from a Single Image [project] | 2020 image

  22. Vid2Actor: Free-viewpoint Animatable Person Synthesis from Video in the Wild [project] | 2020 image

  23. Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Deforming Scene from Monocular Video [pdf] | 2020 image

  24. ANR: Articulated Neural Rendering for Virtual Avatars [project] | 2020 image

  25. Neural Point-Based Graphics [pdf] | [project] image

  26. Equivariant Neural Rendering [pdf] | [code]

  27. Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humans [pdf] | [project] image

  28. Pixel-aligned Volumetric Avatars [pdf] | [project] image

  29. D-NeRF: Neural Radiance Fields for Dynamic Scenes [pdf] image

  30. Shape-conditioned Radiance Fields from a Single View [pdf] | [project] image

  31. NeRF--: Neural Radiance Fields Without Known Camera Parameters [pdf] | [project] image

  32. IBRNet: Learning Multi-View Image-Based Rendering [pdf] | [project] image

  33. DONeRF: Towards Real-Time Rendering of Neural Radiance Fields using Depth Oracle Networks [pdf] | [project]

  34. Neural 3D Video Synthesis [pdf] | [project] image

  35. NeX: Real-time View Synthesis with Neural Basis Expansion [pdf] | [project] image

  36. A-NeRF: Surface-free Human 3D Pose Refinement via Neural Rendering [pdf] | [project] image

  37. FastNeRF: High-Fidelity Neural Rendering at 200FPS [pdf] images

  38. AD-NeRF: Audio Driven Neural Radiance Fields for Talking Head Synthesis [pdf] image

  39. Neural Lumigraph Rendering [pdf] | [project] image

  40. AutoInt: Automatic Integration for Fast Neural Volume Rendering [pdf] image

  41. PlenOctrees for Real-time Rendering of Neural Radiance Fields [pdf] | [project] image

  42. KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPs [pdf] image

  43. Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields [pdf] image

  44. Baking Neural Radiance Fields for Real-Time View Synthesis [pdf] | [project] image

  45. DDR-Net: Learning Multi-Stage Multi-View Stereo With Dynamic Depth Range [pdf] | [code]

  46. MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereo [pdf] | [project] image

  47. GNeRF: GAN-based Neural Radiance Field without Posed Camera [pdf] image

  48. NeuralRecon: Real-Time Coherent 3D Reconstruction from Monocular Video [project] image

  49. Putting NeRF on a Diet: Semantically Consistent Few-Shot View [pdf] | [project]

  50. MirrorNeRF: One-shot Neural Portrait Radiance Field from Multi-mirror Catadioptric Imaging [pdf] image

  51. Neural Articulated Radiance Field [pdf] | [code] image

  52. Pixel Codec Avatars [pdf] image

  53. Stereo Radiance Fields (SRF): Learning View Synthesis for Sparse Views of Novel Scenes [pdf] | [code] image

  54. Geometry-Free View Synthesis: Transformers and no 3D Priors [pdf] | [code] image

  55. PeeledHuman: Robust Shape Representation for Textured 3D Human Body Reconstruction [pdf] | [project]
    image

  56. High-fidelity Face Tracking for AR/VR via Deep Lighting Adaptation [pdf] image

  57. UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstruction [pdf] | [code] image

  58. FiG-NeRF: Figure-Ground Neural Radiance Fields for 3D Object Category Modelling [pdf] | [project] image

  59. BARF : Bundle-Adjusting Neural Radiance Fields [pdf] | [project] image

  60. Neural RGB-D Surface Reconstruction [pdf] | [project] image

  61. NeMI: Unifying Neural Radiance Fields with Multiplane Images for Novel View Synthesis [pdf] | project image

  62. Neural Ray-Tracing: Learning Surfaces and Reflectance for Relighting and View Synthesis [pdf] | [code] image

  63. Animatable Neural Radiance Fields for Human Body Modeling [project] image

  64. Function4D: Real-time Human Volumetric Capture from Very Sparse Consumer RGBD Sensors [pdf] image

  65. Editable Free-Viewpoint Video using a Layered Neural Representation [pdf] image

  66. LASR: Learning Articulated Shape Reconstruction from a Monocular Video [project] image

  67. Learning to Generate Novel Scene Compositions from Single Images and Videos [pdf] image

  68. POSEFusion: Pose-guided Selective Fusion for Single-view Human Volumetric Capture [project] image

  69. Deep Relightable Appearance Models for Animatable Faces [projcet] image

  70. Total Relighting:Learning to Relight Portraits for Background Replacement [project] image

  71. Dynamic View Synthesis from Dynamic Monocular Video [pdf] image

  72. Editing Conditional Radiance Fields [pdf] | [code] image

  73. Neural Trajectory Fields for Dynamic Novel View Synthesis [pdf] image

  74. NeLF: Practical Novel View Synthesis with Neural Light Field [pdf] image

  75. Recursive-NeRF: An Efficient and Dynamically Growing NeRF [pdf] image

  76. Convolutional Neural Opacity Radiance Fields [pdf] image

  77. Light Field Networks:Neural Scene Representations with Single-Evaluation Rendering [project] image

  78. NeRFactor: Neural Factorization of Shape and Reflectance Under an Unknown Illumination[project] image

  79. Neural Actor: Neural Free-view Synthesis of Human Actors with Pose Control[pdf] | [project] image

  80. DoubleField: Bridging the Neural Surface and Radiance Fields for High-fidelity Human Rendering [pdf] | [project] image

  81. Neural Implicit 3D Shapes from Single Images with Spatial Patterns [code] image

  82. NeRF in detail: Learning to sample for view synthesis [pdf] image

  83. View Generalization for Single Image Textured 3D Models [projet] image

  84. HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fields [project] image

  85. FaDIV-Syn: Fast Depth-Independent View Synthesis [pdf] image

  86. Animatable Neural Radiance Fields from Monocular RGB Video [pdf] image

  87. Free-viewpoint Indoor Neural Relighting from Multi-view Stereo [pdf] image

  88. StylePeople A Generative Model of Fullbody Human Avatars [project] image

  89. Explicit Clothing Modeling for an Animatable Full-Body Avatar [pdf] image

  90. Depth-supervised NeRF: Fewer Views and Faster Training for Free [code] image

  91. iNeRF : Inverting Neural Radiance Fields for Pose Estimation [project] image

  92. Sharf: Shape-conditioned Radiance Fields from a Single View [project] image

  93. STaR : Self-supervised Tracking and Reconstruction of Rigid Objects in Motion with Neural Rendering [project] image

  94. NeLF: Neural Light-transport Field for Portrait View Synthesis and Relighting [project] image

  95. H3D-Net: Few-Shot High-Fidelity 3D Head Reconstruction [project] image

  96. Neural Rays for Occlusion-aware Image-based Rendering [project] image

  97. Fast and Explicit Neural View Synthesis [pdf] image

  98. Baking Neural Radiance Fields for Real-Time View Synthesis [project] image

  99. Relightable Neural Video Portrait [pdf] image

  100. MINE Towards Continuous Depth MPI with NeRF for Novel View Synthesis [project] image

  101. NeuralMVS: Bridging Multi-View Stereo and Novel View Synthesis [pdf]

  102. FLAME-in-NeRF : Neural control of Radiance Fields for Free View Face Animation [pdf]

  103. iButter: Neural Interactive Bullet Time Generator for Human Free-viewpoint Rendering [pdf]

  104. NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction [code]

  105. improved-nerfmm [code]

  106. Self-Calibrating Neural Radiance Fields [code]

  107. Deep 3D Mask Volume for View Synthesis of Dynamic Scenes [pdf] | [project]

  108. NerfingMVS: Guided Optimization of Neural Radiance Fields for Indoor Multi-view Stereo [project]

  109. SLIDE: Single Image 3D Photography with Soft Layering and Depth-aware Inpainting [project]

  110. Dynamic Scene Novel View Synthesis via Deferred Spatio-temporal Consistency [pdf]

  111. Stochastic Neural Radiance Fields:Quantifying Uncertainty in Implicit 3D Representations [pdf]

  112. CodeNeRF: Disentangled Neural Radiance Fields for Object Categories [code]

  113. Multi-view 3D reconstruction using neural rendering [code]

  114. Neural Human Performer: Learning Generalizable Radiance Fields for Human Performance Rendering [code]

  115. FreeStyleGAN: Free-view Editable Portrait Rendering with the Camera Manifold [project]

  116. LENS: Localization enhanced by NeRF synthesis [pdf]

  117. Neural Radiance Fields Approach to Deep Multi-View Photometric Stereo [pdf]

  118. ADOP: Approximate Differentiable One-Pixel Point Rendering [pdf] | [code] image

  119. NeRS: Neural Reflectance Surfaces for Sparse-View 3D Reconstruction in the Wild [project] image

  120. Appearance Editing with Free-viewpoint Neural Rendering [pdf] image

  121. NeuralBlox: Real-Time Neural Representation Fusion for Robust Volumetric Mapping [code] image

  122. StyleNeRF: A Style-based 3D-Aware Generator for High-resolution Image Synthesis [project] image

  123. 3D-RETR: End-to-End Single and Multi-View3D Reconstruction with Transformers [code] image

  124. NeRV: Neural Representations for Videos [code]

  125. H-NeRF: Neural Radiance Fields for Rendering and Temporal Reconstruction of Humans in Motion [pdf]

  126. Dex-NeRF: Using a Neural Radiance Field to Grasp Transparent Objects [[https://arxiv.org/pdf/2110.14217.pdf]]

  127. Novel View Synthesis from a Single Image via Unsupervised Learning [pdf]

  128. Neural View Synthesis and Matching for Semi-Supervised Few-Shot Learning of 3D Pose [code]

  129. Volume Rendering of Neural Implicit Surfaces [pdf]

  130. TöRF: Time-of-Flight Radiance Fields for Dynamic Scene View Synthesis [project]

  131. Multiview Neural Surface Reconstruction by Disentangling Geometry and Appearance [project]

  132. Common Objects in 3D:Large-Scale Learning and Evaluation of Real-life 3D Category Reconstruction [pdf] | [code]

  133. TermiNeRF: Ray Termination Prediction for Efficient Neural Rendering [project]

  134. LOLNeRF: Learn from One Look [pdf]

  135. DIVeR: Deterministic Integration for Volume Rendering [pdf] | [code]

  136. irect Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstruction [pdf] [code]

  137. Neural Fields in Visual Computing and Beyond [pdf]

  138. Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields [pdf]

  139. VaxNeRF: Revisiting the Classic for Voxel-Accelerated Neural Radiance Field [code]

  140. NeRF in the Dark: High Dynamic Range View Synthesis from Noisy Raw Images [project]

  141. GeoNeRF: Generalizing NeRF with Geometry Priors [project]

  142. Neural Fields as Learnable Kernels for 3D Reconstruction [project]

  143. NeSF: Neural Scene Fields [project]

  144. Human Pose Manipulation and Novel View Synthesis using Differentiable Rendering [pdf]

  145. HDR-NeRF: High Dynamic Range Neural Radiance Fields [project]

  146. Deblur-NeRF: Neural Radiance Fields from Blurry Images [pdf]

  147. NeuSample: Neural Sample Field for Efficient View Synthesis [project]

  148. FENeRF: Face Editing in Neural Radiance Fields [pdf]

  149. Hallucinated Neural Radiance Fields in the Wild [pdf] | [project]

  150. NeRFReN: Neural Radiance Fields with Reflections [project]

  151. Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputs [project]

  152. Learning Neural Light Fields with Ray-Space Embedding Networks [project]

  153. Neural Point Light Fields [pdf]

  154. CoNeRF: Controllable Neural Radiance Fields [project]

  155. NeRF-SR: High-Quality Neural Radiance Fields using Super-Sampling [project]

  156. Neural Head Avatars from Monocular RGB Videos [project]

  157. Fast Neural Representations for Direct Volume Rendering [project]

  158. Efficient Neural Radiance Fields with Learned Depth-Guided Sampling [project]

  159. HumanNeRF: Generalizable Neural Human Radiance Field from Sparse Inputs [pdf]

  160. Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fields [project]

  161. CG-NeRF: Conditional Generative Neural Radiance Fields [pdf]

  162. Geometry-Guided Progressive NeRF for Generalizable and Efficient Neural Human Rendering [pdf]

  163. Neural Radiance Fields for Outdoor Scene Relighting [project] image

  164. CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fields [project] image

  165. Plenoxels: Radiance Fields without Neural Networks [project] image

  166. HeadNeRF: A Real-time NeRF-based Parametric Head Model [project]

  167. PERF: Performant, Explicit Radiance Fields [pdf]

  168. CityNeRF: Building NeRF at City Scale [project]

  169. Dynamic View Synthesis from Dynamic Monocular Video [project]

  170. Light Field Neural Rendering [project]

  171. Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughs [project]

  172. DD-NeRF: Double-Diffusion Neural Radiance Field as a Generalizable Implicit Body Representation[pdf]

  173. Human View Synthesis using a Single Sparse RGB-D Input [project]

  174. DFA-NeRF: Personalized Talking Head Generation via Disentangled Face attributes Neural Rendering [pdf]

  175. InfoNeRF: Ray Entropy Minimization for Few-Shot Neural Volume Rendering [project]

  176. NeROIC: Neural Object Capture and Rendering from Online Image Collections [project]

  177. HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Video [project] image

  178. Instant Neural Graphics Primitives with a Multiresolution Hash Encoding [code] image

  179. Point-NeRF: Point-based Neural Radiance Fields project image

  180. Animatable Neural Radiance Fields from Monocular RGB Videos [code] image

  181. Block-NeRF: Scalable Large Scene Neural View Synthesis [project]

  182. PVSeRF: Joint Pixel-, Voxel- and Surface-Aligned Radiance Field for Single-Image Novel View Synthesis [pdf]

  183. NeuVV: Neural Volumetric Videos with Immersive Rendering and Editing [pdf]

  184. NeuralFusion: Neural Volumetric Rendering under Human-object Interactions [pdf]

  185. NeRF-Supervision:Learning Dense Object Descriptors from Neural Radiance Fields [project]

  186. NeReF: Neural Refractive Field for Fluid Surface Reconstruction and Implicit Representation [pdf]

  187. RC-MVSNet: Unsupervised Multi-View Stereo with Neural Rendering [project]

  188. NeRF-Pose: A First-Reconstruct-Then-Regress Approach for Weakly-supervised 6D Object Pose Estimation [pdf]

  189. DialogueNeRF: Towards Realistic Avatar Face-to-face Conversation Video Generation [pdf]

  190. Tensorial Radiance Fields [project]

  191. Sat-NeRF: Learning Multi-View Satellite Photogrammetry With Transient Objects and Shadow Modeling Using RPC Cameras [pdf]

  192. Learning Object-Compositional Neural Radiance Field for Editable Scene Rendering [pdf]

  193. Conditional-Flow NeRF: Accurate 3D Modelling with Reliable Uncertainty Quantification [pdf]

  194. ViewFormer: NeRF-free Neural Rendering from Few Images Using Transformers[pdf] | [code]

  195. Sem2NeRF: Converting Single-View Semantic Masks to Neural Radiance Fields[project]

  196. NeRFusion: Fusing Radiance Fields for Large-Scale Scene Reconstruction [project]

  197. Spline-NeRF: C0-Continuous Dynamic NeRF [project]

  198. NPBG++: Accelerating Neural Point-Based Graphics [project]

  199. DRaCoN – Differentiable Rasterization Conditioned Neural Radiance Fields for Articulated Avatars [project]

  200. AutoRF: Learning 3D Object Radiance Fields from Single View Observations [project]

  201. NAN: Noise-Aware NeRFs for Burst-Denoising [project]

  202. GARF: Gaussian Activated Radiance Fields for High Fidelity Reconstruction and Pose Estimation [project]

  203. StyleMesh: Style Transfer for Indoor 3D Scene Reconstructions [project]

  204. Modeling Indirect Illumination for Inverse Rendering [project]

  205. Block-NeRF Scalable Large Scene Neural View Synthesis [project]

  206. FENeRF: Face Editing in Neural Radiance Fields [project]

  207. RegNeRF:Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputs [project]

  208. Urban Radiance Fields [project]

  209. Dense Depth Priors for Neural Radiance Fields from Sparse Input Views [project]

  210. Control-NeRF: Editable Feature Volumes for Scene Rendering and Manipulation [pdf]

  211. Generalizable Neural Performer: Learning Robust Radiance Fields for Human Novel View Synthesis [project]

  212. Real-Time Neural Character Rendering with Pose-Guided Multiplane Images [project]

  213. NeuMips: Neural Mixture of Planar Experts for View Synthesis [project]

  214. KeypointNeRF: Generalizing Image-based Volumetric Avatars using Relative Spatial Encoding of Keypoints [project]

  215. NeRF-Editing: Geometry Editing of Neural Radiance Fields [pdf]

  216. View Synthesis with Sculpted Neural Points [project]

  217. Ray Priors through Reprojection: Improving Neural Radiance Fields for Novel View Extrapolation [pdf]

  218. 3D Moments from Near-Duplicate Photos [project]

  219. Mip-NeRF RGB-D: Depth Assisted Fast Neural Radiance Fields [pdf]

  220. EfficientNeRF – Efficient Neural Radiance Fields [pdf] | [[code]](ttps://github.com/dvlab- research/EfficientNeRF)

  221. StylizedNeRF: Consistent 3D Scene Stylization as Stylized NeRF via 2D-3D Mutual Learning [pdf]

  222. Neural 3D Reconstruction in the Wild [project]

  223. TiNeuVox:Fast Dynamic Radiance Fields with Time-Aware Neural Voxels [project]

  224. V4D: Voxel for 4D Novel View Synthesis [pdf]

  225. D2NeRF: Self-Supervised Decoupling of Dynamic and Static Objects from a Monocular Video [code]

  226. DeVRF: Fast Deformable Voxel Radiance Fields for Dynamic Scenes [pdf] | [code]

  227. Novel View Synthesis for High-fidelity Headshot Scenes [pdf]

  228. Decomposing NeRF for Editing via Feature Field Distillation [project]

  229. Neural Volumetric Object Selection [project]

  230. Points2NeRF: Generating Neural Radiance Fields from 3D point cloud [code]

  231. ARF: Artistic Radiance Fields [project]

  232. RigNeRF: Fully Controllable Neural 3D Portraits [project]

  233. Compressible-composable NeRF via Rank-residual Decomposition [code]

  234. UNeRF: Time and Memory Conscious U-Shaped Network for Training Neural Radiance Fields [pdf]

  235. EventNeRF: Neural Radiance Fields from a Single Colour Event Camera [code]

  236. Aug-NeRF: Training Stronger Neural Radiance Fields with Triple-Level Physically-Grounded Augmentations [code]

  237. SNeRF: Stylized Neural Implicit Representations for 3D Scenes [pdf]

  238. VMRF: View Matching Neural Radiance Fields [pdf]

  239. Progressively-connected Light Field Network for Efficient View Synthesis [project]

  240. Vision Transformer for NeRF-Based View Synthesis from a Single Input Image [project]

  241. Relighting4D: Neural Relightable Human from Videos [code]

  242. Factorized and Controllable Neural Re-Rendering of Outdoor Scene for Photo Extrapolation [project]

  243. AdaNeRF: Adaptive Sampling for Real-time Rendering of Neural Radiance Fields [project]

  244. Generalizable Patch-Based Neural Rendering [project]

  245. NeRF for Outdoor Scene Relighting [code]

  246. Neural Pixel Composition: 3D-4D View Synthesis from Multi-Views [project]

  247. Deforming Radiance Fields with Cages [project]

  248. PS-NeRF: Neural Inverse Rendering for Multi-view Photometric Stereo [project]

  249. Neural-Sim: Learning to Generate Training Data with NeRF [code]

  250. Is Attention All NeRF Needs? [code]

  251. Single-View View Synthesis in the Wild with Learned Adaptive Multiplane Images [code]

  252. DoF-NeRF: Depth-of-Field Meets Neural Radiance Fields [code]

  253. NeuMan: Neural Human Radiance Field from a Single Video [code]

  254. UPST-NeRF: Universal Photorealistic Style Transfer of Neural Radiance Fields for 3D Scene [project]

  255. Scalable Neural Indoor Scene Rendering [project]

  256. NeuralPassthrough: Learned Real-Time View Synthesis for VR [code]

  257. NeROIC: Neural Object Capture and Rendering from Online Image Collections [project]

  258. Neural Novel Actor: Learning a Generalized Animatable Neural Representation for Human Actors [project]

  259. PeRFception - Perception using Radiance Fields [code]

  260. Kaolin Wisp: A PyTorch Library and Engine for Neural Fields Research [code]

  261. Dual-Space NeRF: Learning Animatable Avatars and Scene Lighting in Separate Spaces [code]

  262. Intrinsic Neural Fields: Learning Functions on Manifolds [code]

  263. Cross-Spectral Neural Radiance Fields [project]

  264. m2nerf: Image to Neural Radiance Field in the Wild [pdf]

  265. StructNeRF: Neural Radiance Fields for Indoor Scenes with Structural Hints [pdf]

  266. Free-Viewpoint RGB-D Human Performance Capture and Rendering [project]

  267. GP-NeRF: Geometry-Guided Progressive NeRF for Generalizable and Efficient Neural Human Rendering [code]

  268. IntrinsicNeRF: Learning Intrinsic Neural Radiance Fields for Editable Novel View Synthesis [code]

  269. Self-improving Multiplane-to-layer Images for Novel View Synthesis [project]

  270. SelfNeRF: Fast Training NeRF for Human from Monocular Self-rotating Video [project]

  271. NOVEL VIEW SYNTHESIS WITH DIFFUSION MODELS [pdf]

  272. X-NeRF: Explicit Neural Radiance Field for Multi-Scene 360° Insufficient RGB-D Views [code]

  273. Streaming Radiance Fields for 3D Video Synthesis [pdf]

  274. NeRF-SLAM: Real-Time Dense Monocular SLAM with Neural Radiance Fields [pdf]

  275. NeRFPlayer A Streamable Dynamic Scene Representation with Decomposed Neural Radiance Fields[project]

  276. articleNeRF: Particle Based Encoding for Online Neural Radiance Fields in Dynamic Scenes [pdf]

  277. NeRF-SOS: Any-View Self-supervised Object Segmentation from Complex Real-World Scenes [code]

  278. NeRFFaceEditing: Disentangled Face Editing in Neural Radiance Fields [pdf]

  279. AligNeRF: High-Fidelity Neural Radiance Fields via Alignment-Aware Training [project]

  280. CoNFies: Controllable Neural Face Avatars [pdf] | [project]

  281. NeuralUDF: Learning Unsigned Distance Fields for Multi-view Reconstruction of Surfaces with Arbitrary Topologies [project]

  282. ENeRF: Efficient Neural Radiance Fields for Interactive Free-viewpoint Video [code]

  283. ScanNeRF: a Scalable Benchmark for Neural Radiance Fields [project]

  284. PANeRF: Pseudo-view Augmentation for Improved Neural Radiance Fields Based on Few-shot Inputs [pdf]

  285. MonoNeRF: Learning a Generalizable Dynamic Radiance Field from Monocular Videos [pdf]

  286. SIMPLI - Self-improving Multiplane-to-layer Images for Novel View Synthesis [code]

  287. Robust Dynamic Radiance Fields [project]

  288. 3D-aware Blending with Generative NeRFs [project]

  289. VQ3D: Learning a 3D-Aware Generative Model on ImageNet [project]

  290. RealFusion 360◦ Reconstruction of Any Object from a Single Image [pdf]

  291. NerfDiff: Single-image View Synthesis with NeRF-guided Distillation from 3D-aware Diffusion [project]

  292. DiffusioNeRF: Regularizing Neural Radiance Fields with Denoising Diffusion Mode [pdf]

  293. BakedSDF: Meshing Neural SDFs for Real-Time View Synthesis [project]

  294. S-NeRF: Neural Radiance Fields for Street Views [project]

  295. Nerflets: Local Radiance Fields for Efficient Structure-Aware 3D Scene Representation from 2D Supervision [project]

  296. Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinem [project]

  297. PAC-NeRF: Physics Augmented Continuum Neural Radiance Fields for Geometry-Agnostic System Identification [project]

  298. Aleth-NeRF: Low-light Condition View Synthesis with Concealing Fields [project]

  299. 3D Cinemagraphy from a Single Image [project]

  300. FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularization [project]

  301. NeRFshop: Interactive Editing of Neural Radiance Fields [code]

  302. I2-SDF: Intrinsic Indoor Scene Reconstruction and Editing via Raytracing in Neural SDFs [project]

  303. SHERF: Generalizable Human NeRF from a Single Image [project]

  304. FeatureNeRF: Learning Generalizable NeRFs by Distilling Foundation Models [project]

  305. Instruct-NeRF2NeRF [project]

  306. StyleRF: Zero-shot 3D Style Transfer of Neural Radiance Fields [project]

  307. MoRF: Mobile Realistic Fullbody Avatars from a Monocular Video [pdf]

  308. LERF Language Embedded Radiance Fields [project]

  309. Ref-NPR: Reference-Based Non-Photorealistic Radiance Fields for Controllable Scene Stylization [code]

  310. SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesis [project]

  311. F2-NeRF: Fast Neural Radiance Field Training with Free Camera Trajectories [project]

  312. VMesh: Hybrid Volume-Mesh Representation for Efficient View Synthesis [project]

  313. Instruct 3D-to-3D:Text Instruction Guided 3D-to-3D conversion [project]

  314. Enhanced Stable View Synthesis [pdf]

  315. NeILF++: Inter-reflectable Light Fields for Geometry and Material Estimation [project]

  316. NeRF-Supervised Deep Stereo [project]

  317. GeNVS: Generative Novel View Synthesis with 3D-Aware Diffusion Models [project]\

  318. L2G-NeRF: Local-to-Global Registration for Bundle-Adjusting Neural Radiance Fields [project]

  319. Instance Neural Radiance Field [pdf]

  320. Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fields [project]

  321. Single-Stage Diffusion NeRF: A Unified Approach to 3D Generation and Reconstruction [project]

  322. SurfelNeRF: Neural Surfel Radiance Fields for Online Photorealistic Reconstruction of Indoor Scenes [project]

  323. Reference-guided Controllable Inpainting of Neural Radiance Fields [project]

  324. Neural Radiance Fields: Past, Present, and Future [pdf]

  325. Learning Neural Duplex Radiance Fields for Real-Time View Synthesis [project]

  326. Segment Anything in 3D with NeRFs [project]

  327. HOSNeRF: Dynamic Human-Object-Scene Neural Radiance Fields from a Single Video [project]

  328. Explicit Correspondence Matching for Generalizable Neural Radiance Fields [project]

  329. SPIDR: SDF-based Neural Point Fields for Illumination and Deformation [code]

  330. NoPe-NeRF: Optimising Neural Radiance Field with No Pose Prior [project]

  331. NeRF-RPN: A general framework for object detection in NeRFs [code]

  332. NeRSemble: Multi-view Radiance Field Reconstruction of Human Heads [project]

  333. NerfAcc: Efficient Sampling Accelerates NeRFs [project]

  334. HumanRF:High-Fidelity Neural Radiance Fields for Humans in Motion [project]

  335. FlexNeRF: Photorealistic Free-viewpoint Rendering of Moving Humans from Sparse Views [project]

  336. DynIBaR Neural Dynamic Image-Based Rendering project

  337. ConsistentNeRF: Enhancing Neural Radiance Fields with 3D Consistency for Sparse View Synthesis [project]

  338. ABLE-NeRF: Attention-Based Rendering with Learnable Embeddings for Neural Radiance Field [code]

  339. GANeRF: Leveraging Discriminators to Optimize Neural Radiance Fields [pdf] | [video]

  340. Is Attention All That NeRF Needs? [project]

  341. DreamEditor: Text-Driven 3D Scene Editing with Neural Fields [pdf]

  342. Local 3D Editing via 3D Distillation of CLIP Knowledge [pdf]

  343. L2G-NeRF: Local-to-Global Registration for Bundle-Adjusting Neural Radiance Fields [project]

  344. ViP-NeRF: Visibility Prior for Sparse Input Neural Radiance Fields [project]

  345. JacobiNeRF: NeRF Shaping with Mutual Information Gradient [project]

  346. FDNeRF: Semantics-Driven Face Reconstruction, Prompt Editing and Relighting with Diffusion Models [code]

  347. INVE: Interactive Neural Video Editing [[https://gabriel-huang.github.io/inve/]]

  348. Tri-MipRF [code]

  349. aceCLIPNeRF: Text-driven 3D Face Manipulation using Deformable Neural Radiance Fields [pdf]

  350. NeRF-Texture: Texture Synthesis with Neural Radiance Fields [project]

  351. Distilling Neural Radiance Field to Neural Light Field for Efficient Novel View Synthesis [project]

  352. Seal-3D: Interactive Pixel-Level Editing for Neural Radiance Fields [project]

  353. DiVA360: The Dynamic Visual-Audio Dataset for Immersive Neural Fields [project]

  354. Looking Through the Glass: Neural Surface Reconstruction Against High Specular Reflections [code]

  355. NeILF++: Inter-reflectable Light Fields for Geometry and Material Estimation [project]

  356. Fast Learning of Neural Implicit Surfaces for Multi-view Reconstruction [code])))

  357. CamP: Camera Preconditioning for Neural Radiance Fields [[project]

  358. Strata-NeRF: Neural Radiance Fields for Stratified Scenes [project]

  359. NeO 360: Neural Fields for Sparse View Synthesis of Outdoor Scenes [project]

  360. Removing Objects from Neural Radiance Fields [code]

  361. CLNeRF: Continual Learning Meets NeRF [code]

  362. Canonical Factors for Hybrid Neural Fields [project]

  363. ImmersiveNeRF:Hybrid Radiance Fields for Unbounded Immersive Light Field Reconstruction [pdf]

  364. NeuDA: Neural Deformable Anchor for High-Fidelity Implicit Surface Reconstruction [project]

  365. Cross-Ray Neural Radiance Fields for Novel-view Synthesis from Unconstrained Image Collections [code]

  366. Dynamic Mesh-Aware Radiance Fields [project]

  367. BakedSDF: Meshing Neural SDFs for Real-Time View Synthesis [project]

  368. Real-Time Neural Light Field on Mobile Devices [project]

  369. DE-NeRF: Deformable Neural Radiance Fields using RGB and Event Cameras [project]

  370. NeRRF: 3D Reconstruction and View Synthesis for Transparent and Specular Objects with Neural Refractive-Reflective Fields [code]

  371. ClimateNeRF: Extreme Weather Synthesis in Neural Radiance Field [project]

  372. NAS-NeRF: Generative Neural Architecture Search for Neural Radiance Fields [project]

  373. Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinement [project]

  374. Fast Neural Rendering with Multi-input Multi-output Neural Radiance Fields [project]

  375. Multi-task View Synthesis with Neural Radiance Fields [project]

  376. Im4D: High-Fidelity and Real-Time Novel View Synthesis for Dynamic Scenes [code]

  377. MonoNeRF: Learning a Generalizable Dynamic Radiance Field from Monocular Videos [code]

  378. TOSS: High-quality Text-guided Novel View Synthesis from a Single Image [project]

  379. Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting [code]

  380. SINE: Semantic-driven Image-based NeRF Editing with Prior-guided Editing Field [code]

  381. LightSpeed: Light and Fast Neural Light Fields on Mobile Devices [project]

  382. PERF: Panoramic Neural Radiance Field from a Single Panorama [project]

  383. RayDF: Neural Ray-surface Distance Fields with Multi-view Consistency [code]

  384. Single-view 3D Scene Reconstruction with High-fidelity Shape and Texture [project]

  385. NeRF Revisited: Fixing Quadrature Instability in Volume Rendering [project]

  386. Instant-angelo: Build high-fidelity Digital Twin within 20 Minutes [code]

  387. ScaNeRF: Scalable Bundle-Adjusting Neural Radiance Fields for Large-Scale Scene Rendering [video]

  388. CamP: Camera Preconditioning for Neural Radiance Fields [project]

  389. MCNeRF: Monte Carlo Rendering and Denoising for Real-Time NeRFs [project]

  390. VR-NeRF: High-Fidelity Virtualized Walkable Spaces [project]

  391. Real-Time Neural Rasterization for Large Scenes [project]

  392. BakedAvatar: Baking Neural Fields for Real-Time Head Avatar Synthesis [pdf]

  393. SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering [project]

  394. Ref-NeuS: Ambiguity-Reduced Neural Implicit Surface Learning for Multi-View Reconstruction with Reflection [project]

  395. Obj-NeRF: Extracting Object NeRFs from Multi-view Images [project]

  396. UC-NeRF: Neural Radiance Field for Under-Calibrated Multi-view Cameras in Autonomous Driving [project]

  397. PyNeRF: Pyramidal Neural Radiance Fields [project]

  398. MorpheuS: Neural Dynamic 360° Surface Reconstruction from Monocular RGB-D Video [project]

  399. GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis [project]

  400. GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussians [project]

  401. ColonNeRF: Neural Radiance Fields for High-Fidelity Long-Sequence Colonoscopy Reconstruction [project]

  402. SANeRF-HQ: Segment Anything for NeRF in High Quality [project]

  403. Customize your NeRF: Adaptive Source Driven 3D Scene Editing via Local-Global Iterative Training [project]

  404. SMERF: Streamable Memory Efficient Radiance Fields for Real-Time Large-Scene Exploration [project]

  405. Novel View Synthesis with View-Dependent Effects from a Single Image [project]

  406. City-on-Web: Real-time Neural Rendering of Large-scale Scenes on the Web [project]

  407. Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis [project]

  408. NeRFiller: Completing Scenes via Generative 3D Inpainting [project]

  409. SIGNeRF:Scene Integrated Generation for Neural Radiance Fields [project]

  410. FPRF: Feed-Forward Photorealistic Style Transfer of Large-Scale 3D Neural Radiance Fields [project]

  411. Fast High Dynamic Range Radiance Fields for Dynamic Scenes [project]

  412. Group Anything with Radiance Fields [project]

  413. Geometry Transfer for Stylizing Radiance Fields [project]

  414. VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality [project]

  415. Binary Opacity Grids: Capturing Fine Geometric Detail for Mesh-Based View Synthesis [project]

  416. Single-Stage Diffusion NeRF: A Unified Approach to 3D Generation and Reconstruction [project]

  417. 3DFIRES Few Image 3D REconstruction for Scenes with Hidden Surfaces [project]

  418. Vosh: Voxel-Mesh Hybrid Representation for Real-Time View Synthesis [pdf]

  419. S-DyRF: Reference-Based Stylized Radiance Fields for Dynamic Scenes [project]

  420. Connecting NeRFs, Images, and Text [project]

  421. G-NeRF: Geometry-enhanced Novel View Synthesis from Single-View Images [project]

  422. Tactile-Augmented Radiance Fields [project]

  423. Toon3D: Seeing Cartoons from a New Perspective [project]

  424. HDR-GS: Efficient High Dynamic Range Novel View Synthesis at 1000x Speed via Gaussian Splatting [pdf]

  425. Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh [project]

  426. NVS-Solver: Video Diffusion Model as Zero-Shot Novel View Synthesizer [code]

  427. GaussianCube: A Structured and Explicit Radiance Representation for 3D Generative Modeling [project]

  428. NeRF-Insert: Local 3D editing with multimodal control signals [project]

  429. Dynamic 3D Gaussian Fields for Urban Areas [project]

  430. Flash3D: Feed-Forward Generalisable 3D Scene Reconstruction from a Single Image [project]

  431. HybridNeRF: Efficient Neural Rendering via Adaptive Volumetric Surfaces [project]

  432. GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editing [project]

  433. A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets [project]

  434. E-D3DGS : Embedding-Based Deformable 3D Gaussian Splatting [code]

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