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added buffered frames support
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mkalkbrenner committed Mar 9, 2024
1 parent c6ab880 commit 62081b5
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Showing 6 changed files with 190 additions and 145 deletions.
4 changes: 4 additions & 0 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -81,6 +81,7 @@ The DmdStreamHeader is defined as a struct:
Mode mode = Mode::Data; // int
uint16_t width = 0;
uint16_t height = 0;
uint8_t buffered = 0; // 0 => not buffered, 1 => buffered
uint32_t length = 0;
};
Expand Down Expand Up @@ -112,6 +113,9 @@ grayscale content.

So if you want to write a general purpose client to display images or text, you're adviced to use `Mode::RGB24` or `Mode::RGB216`!

The `buffered` flag set to `1` means that the current data not just gets displayed, but also buffered for later use.
As soon as some buffered data exists, it will be displayed instead of a black screen if a client disconnects.

### Notes

At the moment, `StreamHeader.length` is a redundant information as it could be calculated from `StreamHeader.width` and
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21 changes: 13 additions & 8 deletions include/DMDUtil/DMD.h
Original file line number Diff line number Diff line change
Expand Up @@ -102,6 +102,7 @@ class DMDUTILAPI DMD
Mode mode = Mode::Data; // int
uint16_t width = 0;
uint16_t height = 0;
uint8_t buffered = 0; // 0 => unbuffered, 1 => buffered
uint32_t length = 0;
};

Expand All @@ -126,22 +127,25 @@ class DMDUTILAPI DMD
bool DestroyRGB24DMD(RGB24DMD* pRGB24DMD);
ConsoleDMD* CreateConsoleDMD(bool overwrite, FILE* out = stdout);
bool DestroyConsoleDMD(ConsoleDMD* pConsoleDMD);
void UpdateData(const uint8_t* pData, int depth, uint16_t width, uint16_t height, uint8_t r, uint8_t g, uint8_t b);
void UpdateData(const uint8_t* pData, int depth, uint16_t width, uint16_t height, uint8_t r, uint8_t g, uint8_t b,
bool buffered = false);
void UpdateRGB24Data(const uint8_t* pData, int depth, uint16_t width, uint16_t height, uint8_t r, uint8_t g,
uint8_t b);
void UpdateRGB24Data(const uint8_t* pData, uint16_t width, uint16_t height);
void UpdateRGB16Data(const uint16_t* pData, uint16_t width, uint16_t height);
uint8_t b, bool buffer = false);
void UpdateRGB24Data(const uint8_t* pData, uint16_t width, uint16_t height, bool buffered = false);
void UpdateRGB16Data(const uint16_t* pData, uint16_t width, uint16_t height, bool buffered = false);
void UpdateAlphaNumericData(AlphaNumericLayout layout, const uint16_t* pData1, const uint16_t* pData2, uint8_t r,
uint8_t g, uint8_t b);
void QueueUpdate(Update dmdUpdate);
void QueueUpdate(Update dmdUpdate, bool buffered);
bool QueueBuffer();

private:
Update* m_updateBuffer[DMDUTIL_FRAME_BUFFER_SIZE];
Update* m_pUpdateBufferQueue[DMDUTIL_FRAME_BUFFER_SIZE];
Update m_updateBuffered;

bool ConnectDMDServer();
bool UpdatePalette(uint8_t* pPalette, uint8_t depth, uint8_t r, uint8_t g, uint8_t b);
void UpdateData(const uint8_t* pData, int depth, uint16_t width, uint16_t height, uint8_t r, uint8_t g, uint8_t b,
Mode mode);
Mode mode, bool buffered = false);
void AdjustRGB24Depth(uint8_t* pData, uint8_t* pDstData, int length, uint8_t* palette, uint8_t depth);

void DmdFrameThread();
Expand All @@ -152,7 +156,7 @@ class DMDUTILAPI DMD
void DumpDMDTxtThread();
void DumpDMDRawThread();

uint8_t m_updateBufferPosition = 0;
uint8_t m_updateBufferQueuePosition = 0;
char m_romName[DMDUTIL_MAX_NAME_SIZE] = {0};
char m_altColorPath[DMDUTIL_MAX_ALTCOLORPATH_SIZE] = {0};
AlphaNumeric* m_pAlphaNumeric;
Expand All @@ -175,6 +179,7 @@ class DMDUTILAPI DMD
std::atomic<bool> m_dmdFrameReady = false;
std::atomic<bool> m_stopFlag = false;

bool m_hasUpdateBuffered = false;
static bool m_finding;

#if !( \
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