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B-K N&B extended building space code added, and max acquired parts code update. #347

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merged 4 commits into from
Dec 2, 2024

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retrobenny
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This code I found allows you to build with 15 parts on each end of the central block instead of the default of 9 on each end, raising the max from 19 to 31.
There is a few or so quirks but it works fine in the test area and with a saved vehicle being usable in levels.

I additionally improved my Max Acquired Parts code to stop the missing parts effect on vehicles built with that code in use.
BKNB Crazy Vehicle
BKNB Longtall Vehicle

This allows you to use Breegull Bash without needing to do the cumbersome task of getting four SNS eggs in the first game before you can get the move in Tooie.
Allows a total of 31 blocks on forward/back, left/right, and up/down instead of the default of 19 being 1 center and 15 on each direction from the central block.

Has a few quirks when building but works well enough for silly vehicles, Mumbo complains a lot about it.
The fix for max acquired parts gets rid of the missing parts effect on vehicle selection.
@retrobenny retrobenny changed the title Code for extended building space added, and max acquired parts code update. B-K N&B extended building space code added, and max acquired parts code update. Nov 11, 2024
@Margen67 Margen67 merged commit 5262e12 into xenia-canary:main Dec 2, 2024
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2 participants