Simple glfw example program.
Added glext file, glu header file, depth test and mouse input handing.
Changed projection from orthogonal to perspective.
First of all you will need to compile glfw3 lib and put the lib file in glfw3/lib directory and put the header files in glfw3/include/GLFW directory. if the directory don't exists you must create it in the workspace.
Download the glext.h file from opengl website and adds it to the glext directory inside the workspace.
This project was compile on Debian 7.6 Wheezy and using Eclipse C/C++ kepler with gcc cross compiler version 4.8.2-5.