1.2.3
What's Changed
- Fixed save thread crashing when user disconnects during capture
- The level.dat may not be saved completely correct with player data currently, but the chunks and entities will still save
- Map data is now only saved for maps the player has loaded during the capture
- Maximum world save character limit has been increased to 64
- Removed LastDeathLocation NBT property from player data NBT and level.dat
- In certain cases this data was populated and could have lead to unintended coordinate leaking
- French translations
New Contributors
- @Calvineries made their first contribution in #21
Full Changelog: 1.2.2+1.20.1...1.2.3+1.20.1