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Releases: Avanatiker/WorldTools

WorldTools 1.2.6

15 Nov 00:47
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  • Fixed: Resolved an issue where certain objects were not saved due to being dropped following a buffer overflow.

  • 🌐 New Language: Traditional Chinese support added! A big thanks to @yichifauzi for contributing this translation.

  • Enhanced Commands: Simplified command structure for starting and stopping tools:

    • worldtools start <name>
    • worldtools stop

WorldTools 1.2.5

19 Oct 03:41
07fe3f6
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⚡ Key Highlights

  • Full Upgrade to Minecraft 1.21.1
    Seamlessly supports all the latest changes and dependencies for Minecraft 1.21.1.

  • New Language Additions

    • 🌐 Russian: Thanks to inf20100629 and CrowTheBest for adding full Russian localization!
    • 🌐 Simplified Chinese: Big thanks to APRme for adding Chinese language support!
  • Enhancements

    • Added support for Crafter, Lectern, Chest Boats, Chest Minecarts, and Hopper Minecarts.

🔧 Fixes & Improvements

  • Bobby Compatibility Fix: Ensure smoother integration and avoid glitches with Bobby.
  • Lithium Compatibility: Optimized for improved performance when using Lithium mod.

📜 Other Noteworthy Updates

  • Watermark removed for a cleaner user experience.
  • Upgraded internal tooling and dependencies, including a bump to Gradle wrapper.

This version makes WorldTools more powerful and compatible than ever. Update now to experience all the improvements!

WorldTools 1.2.4

27 Feb 22:05
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What's Changed

  • Enderchest caching support
  • Persistent container caching (when you scan a container and come back later it wont be erased)
  • Better disconnect handling: It will store as much as possible when disconnected. Please still manually stop the capture process.
  • Custom world generator: Void, Flat and Normal (Select in settings)
  • Accessibility: New Languages (thanks to @P529 for managing)!
    • Thanks to Nasder (@121598pontopng) for providing Portuguese translation
    • Thanks to Xrayessay (@xrayessay) and Negative_Entropy (@Entropy5) for providing Dutch translation
    • Thanks to YoMoBoYo for ingenious Pirate Language in #24
  • Container up-cycling: When merging with existing download it wont override non scanned chest contents
  • Better setting structure with categories
  • Fixed leaking map data captured outside of capture session
  • Censoring of critical data like last player death location (change in settings)
  • Capture timestamp for entities and chunks and other metadata
  • Setting to hide annoying experimental world screen
  • Fixed WorldTools branding

New Contributors

Full Changelog: 1.2.3+1.20.1...1.2.4+1.20.1

1.2.3

17 Feb 00:33
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What's Changed

  • Fixed save thread crashing when user disconnects during capture
    • The level.dat may not be saved completely correct with player data currently, but the chunks and entities will still save
  • Map data is now only saved for maps the player has loaded during the capture
  • Maximum world save character limit has been increased to 64
  • Removed LastDeathLocation NBT property from player data NBT and level.dat
    • In certain cases this data was populated and could have lead to unintended coordinate leaking
  • French translations

New Contributors

Full Changelog: 1.2.2+1.20.1...1.2.3+1.20.1

1.2.2

12 Feb 04:52
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Changes:

  • Fixed container contents caching issue: #19
  • Fixed compatibility with Future client
  • Improved entity caching issues causing entity duplication or entities not being removed correctly
  • Updated container rendering to only render box on floor

Full Changelog: 1.2.1+1.20.1...1.2.2+1.20.1

1.2.1

10 Feb 05:23
a93a170
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Changes

  • Disable entity NBT mutation by default (i.e. freezing, no AI, etc)
  • [Forge] Improve compatibility with mods like Farsight
  • [Forge] Fixed WorldTools determining its version correctly during initialization

Full Changelog: 1.2.0+1.20.1...1.2.1+1.20.1

1.2.0

08 Feb 00:05
acfdaa7
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New Features

  • MC 1.20.2 and 1.20.4 Support in addition to 1.20.1
  • Support for saving maps
  • API for mods like XaeroPlus to view chunks being saved

Fixes

  • Block entities not being saved after chunk unload
  • World save zip creation failing

Full Changelog: 1.1.1...1.2.0+1.20.1

WorldTools 1.1.1

23 Dec 06:47
8b22fa4
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After a lot of work we are excited to announce a new release of WorldTools. This release includes several enhancements and bug fixes that improve the overall workflow and user experience.

Enhancements

  • New GUI: We've introduced a new GUI for a more intuitive user experience.
  • Faster Storage: Blazing fast storage (~1ms average per chunk) allows for continuous data storage without the need of caching.
  • Config System: A new configuration system has been implemented for in-depth customization.
  • Support for All Containers: WorldTools now fully supports all container types.
  • Improved Translations: The language support has been enhanced (english and german).
  • Code Cleanup: We've cleaned up the codebase for better maintainability.

Bug Fixes

  • Entity Despawn Bug: We've fixed a bug where entities did not despawn as expected which made the 1.0.0 release very hard to use.

We encourage all users to update to this new version for a better and smoother experience. As always, we appreciate your feedback and support.

Thanks a lot to all contributions by @rfresh2 and @P529 ❤️

WorldTools 1.0.0

05 Sep 06:01
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We are thrilled to announce the initial release of WorldTools version 1.0.0! WorldTools is a powerful mod for Minecraft 1.20.1 that empowers you to capture and save high-detail snapshots of server worlds locally. This release marks the beginning of an exciting journey, and we can't wait for you to try it out.

More Info: https://github.com/Avanatiker/WorldTools

Full Changelog: https://github.com/Avanatiker/WorldTools/commits/1.0.0