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Biomancy 2 Configs
Kai edited this page Jul 22, 2024
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8 revisions
Available since Biomancy v2.2.3.0
# biomancy-server.toml
[recipes]
#Determines if the BioForge recipes need to be unlocked to be able to craft them
doBioForgeRecipeProgression = false
[trades]
#Determines if villagers will sell biomancy items
addTradesToVillagers = true
#Determines if wandering traders will sell biomancy items
addTradesToWanderingTrader = true
[flesh-growth]
#Determines how much primal energy the Cradle can supply to nearby malignant flesh veins
#Allowed Values: NONE, LIMITED, UNLIMITED
primalEnergySupplyOfCradle = "LIMITED"
Please note that server configs are world specific (and synced from server to client). To apply the same config to each newly created world (in singleplayer) add a biomancy-server.toml
config into the global defaultconfigs
folder.
Important
Bio-Forge Progression is disabled by default since v2.3.2.0 because of incompatibility issues with NERB